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0
votes
Fixed

Unity 2017.1 defines PLATFORM_ARCH_64 instead of UNITY_64 for C# scripts

Scripting

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Apr 23, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Opem project attached(unity_progressive_lightmapper_test.zip).2. Open scene "shadowmask".3. Build for standalo... Read more

1
votes
Fixed

[Windows] Button game object hitbox moves above when switching to Fullsc...

uGUI

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Apr 23, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "904471.zip" and open in Unity2. In the PlayerSettings, set the D3D Fullscreen Modes to E... Read more

0
votes
Fixed

Corrupted Sprites on "Microsoft Edge" WebGL build, if sprite's Width is ...

Graphics - General

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Apr 23, 2017

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Version/s: 2017.1.0a3

To reproduce:1. Open attached project.2. Open "Test" scene.3. Build&Run it for WebGL.4. Play it on Microsoft Edge. Actual result... Read more

7
votes
Fixed

Coroutines stop working if you create a GameObject in the runtime, set i...

UI

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Apr 23, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (CoroutineBug.zip)2. Open "scene" scene if not open3. Press Play4. Observe text ... Read more

0
votes
Fixed

typeinfo for EditorExtension crash when destroying RenderTexture using D...

Camera

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Apr 23, 2017

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Version/s: 5.6.0f2

To reproduce:1. Open attached Unity project "SpriteLightKit-master"2. Click on SpriteLightKitDemo in Assets folder3. Click on Either... Read more

0
votes
Fixed

After errors correction in the script, the button to download Android mo...

Deployment Management

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Apr 23, 2017

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Version/s: 5.6.0b4

Reproduction steps:1. Open the attached project;2. Delete 5 and 7 lines in the script "SinnesterSpawnPattern.cs";3. Build the projec... Read more

2
votes
Fixed

[Asset Bundles] Building AssetBundles for a different platform than the ...

Build Pipeline

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Apr 23, 2017

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Version/s: 5.6.0f3

1. Open the project attached2. Notice that the build target is Android and Editor/CreateAssetBundles.cs script is set to build asset... Read more

0
votes
Won't Fix

Deleting SteamVR package or Oculus Utilities and reimporting them causes...

VR

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Apr 23, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Download and open the attached project2. Download "Oculus utilities for Unity" package3. Delete Oculus related... Read more

1
votes
Won't Fix

in OnDestoy(), transform.position returns local position if an object is...

Scripting

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Apr 23, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Open user attached project ("RoadBuilder")2. Create a cube and make it child of the terrain3. Add attached scr... Read more

0
votes
Fixed

Render() into targetTexture causes flickering of child Camera

Camera

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Apr 22, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project. Load scene "CameraTest" and enter a play mode;2. The scene has two cameras, each on... Read more

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