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Unity freeze and mono_arch_find_jit_info_ext crash when importing Corru...
Steps to reproduce:1. Open new Project2. Add any of the provided Assets in the Project folder Expected: they get importedActual: Uni... Read more
[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce:1. Open attached Unity project2. Build to Android platform--build fails with errors:Failed running D:\Unity\2019.2\... Read more
[Linux] Player Settings link to download Vufora SDK fails due to permiss...
Steps to reproduce:1. Open any project2. Go to Player Settings/XR Settings3. Press on "Vuforia Augmented Reality" link Expected resu... Read more
[HDRP] Realtime lightmap gets constantly rebaked when the Sky Ambient Mo...
How to reproduce:1. Open the attached "case_1144106-LightmapRebake" project2. Open scene "samplescene"3. Select the "Ground" object ... Read more
Rotation Speed in Particle System Force Field can't be changed to a nega...
Steps to reproduce:1. Create an empty object2. Add Particle System Force Field component to it3. Try changing Rotation Speed value t... Read more
Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...
How to reproduce:1. Open the attached project2. Open the "Player" Animator3. Delete the "Blend_Jump" State in the Base Layer Actual ... Read more
"Addressables.ReleaseAsset" doesn't release all needed References
Reproduction steps: 1. Open "TEST.zip" project2. Open the Addressable Profiler3. Open "SampleScene" scene4. Enter Play mode5. Press ... Read more
Progressive GPU Lightmapper yields different results than Progressive CP...
Steps to reproduce:1. Open original project "GIBug.zip"2. Open and compare test_cpu and test_gpu scenes Expected result: Both scenes... Read more
[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...
To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more
Editor hard crashes when entering Play Mode with a faulty AirSimUnity sc...
How to reproduce:1. Open attached project "UnityDemo"2. Enable "QuadCopter" object in the Hierarchy3. Enter Play Mode---------------... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size