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All of the Details text of any entry in the Console is immediately selec...
Steps to reproduce: Import attached Unity Package Open the "Main Menu UI" uxml asset and select the first VisualElement in the UI Bu... Read more
The tvOS platform appears in the Build Profile window even though it isn...
Steps to reproduce: Create a new project Open the Build Profile Window Select tvOS option from the list Click the 'Install with Unit... Read more
Error "IndexOutOfRangeException: Index was outside the bounds of the arr...
Steps to reproduce: Import attached Unity Package to any Project Open the "Main Menu Ui.uxml" Asset Select the first VisualElement i... Read more
"native code called abort()" is thrown in WebGL player when loading firs...
Reproduction steps:1. Open the attached “IN-94404” project2. Open the Build Settings window (File > Build Settings)3. Build and R... Read more
Gradient Editor always opens on the main display when a multi-monitor se...
Reproduction steps:1. Have at least a two monitor/display setup2. Open the attached “IN-96214.zip” project3. Drag the Editor Window ... Read more
[XRI XR Device simulator] "NullReferenceException: Object reference not ...
How to reproduce:1. Open the “ AR-Template.zip “ project2. Open the “SampleScene“3. Enter the Play Mode4. In the Game view click on ... Read more
Crash on core::base_hash_set when importing a specific package
How to reproduce:1. Create a new or open any project2. Extract the attached “UMApackage“ folder and move it into the Assets folder R... Read more
SettingsService.NotifySettingsProviderChanged() Doesn't Call OnDeactivat...
Steps to reproduce:1. Open the attached “Repro2097282.zip” project2. Click Edit → Project Settings3. Observe the Console Window of t... Read more
Depth Priming is ignored when rendering a Reflection Probe in URP
Reproduction steps:1. Open the attached “IN-96293.zip” project2. Open the “REPRO” Scene3. Enter the Play mode4. Observe the reflecti... Read more
Crash on RaiseException when checking for null equality in a specific va...
How to reproduce:1. Open the attached “IN-95468_NullCheck.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Cras... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject