Search Issue Tracker
Fixed
Fixed in 6000.0.54f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a2
Votes
0
Found in
6000.0.51f1
6000.1.8f1
6000.2.0b6
6000.3.0a1
Issue ID
UUM-109393
Regression
No
Check mark in Enum element is misaligned when hovered on in Play mode
*Steps to reproduce:*
1. Create new Unity project
2. Create UI Document in Hierarchy
3. Create UI Document in Project window
4. Make sure Source Asset is added in Inspector window for UI Document
5. Double-click on the newly created UI Document to open UI Builder window
6. Drag “Enum” element to Hierarchy (from “Controls”)
7. Save UI Builder changes
8. Enter Play mode in Editor
9. Press on Enum dropdown in Game view
10. Hover mouse on “Center” text in the dropdown menu
11. Observe the check mark on the left side
*Actual results:* Check mark is misaligned, shown at the top left side
*Expected results:* Check mark is not misaligned, shown in the middle
*Reproducible with versions:* 6000.0.51f1, 6000.1.8f1, 6000.2.0b6
*Tested on (OS):* macOS Silicon, Sequoia 15.5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
Add comment