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[HDRP] Volume lighting has noticeable artifacts when using Camera.Render...
How to reproduce:1. Open the user-submitted project ("BugReports.zip") and open the "Bug-VolumeArtifacts" scene2. Observe the Game W... Read more
Characters with higher Step Offset collide with objects which are above ...
How to reproduce:1. Open attached Unity project "CharacterControllerCollisionBugTest"2. Enter the Play mode3. Wait until Characters ... Read more
[HDRP] Camera.RenderToCubemap inverts faces
Steps to reproduce:1. Open original project "BugReports.zip"2. Compare Game and Scene View Expected result: Camera.RenderToCubemap s... Read more
Worker threads for Enlighten are set up when launching a Server Build
How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more
[IL2CPP][Mobile] 'System.Void AdditionalLightShadowMap::ExecuteRenderPas...
How to reproduce:1. Extract attached Unity project2. Open DevelopmentProject3. Build and Run on a device Reproduced with: 2019.1.0b5... Read more
[Windows][Standalone] Windows.Webcam fails to capture video for Standalo...
After the code move from XR.WSA.Webcam to Windows.Webcam, the video capture does not work on Windows standalone player or Editor.The... Read more
List.Sort causes more memory allocation with .NET 4.x than .NET 3.5
How to reproduce:1. Open the project attached.2. Open the "SampleScene" scene3. Make sure that Scripting Runtime Version is .NET 4.x... Read more
Unity editor crashes on GfxDevice::ApplyBlendShape when playing animatio...
How to reproduce:1. Open the user's attached project2. Select "Generic.fbx" model in project view -> Models3. Play preview animat... Read more
Edge Collider 2D Edit mode exits after every edit made in Prefab Mode
Steps to reproduce:1. Open attached project "Edge.zip"2. Open "Edge" Prefab in Prefab mode3. Try to Edit Edge Collider Expected resu... Read more
ScriptedImporter Shader.Find returns null the first time the project is ...
How to reproduce:1. Download the user-submitted project ("ScriptedImporterShaderTest.zip")2. Make sure that it doesn't already have ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size