Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.2.0a3
2019.2.0a4
Issue ID
1131731
Regression
Yes
[HDRP] Camera.RenderToCubemap inverts faces
Steps to reproduce:
1. Open original project "BugReports.zip"
2. Compare Game and Scene View
Expected result: Camera.RenderToCubemap should not invert faces inverts faces
Actual result: Camera.RenderToCubemap inverts faces
Reproduces in: 2019.2.0a3, 2019.2.0a6
Not reproduced in: 2018.3.7f1, 2019.1.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
Add comment