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0
votes
Fixed

Crash in ShaderLab::shaderprops::GetMatrix when opening project on edito...

Shaders

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Dec 08, 2016

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Version/s: 5.5.0p1

To reproduce: 1. Launch editor with -force-opengl 2. Open attached project Actual: Editor crashes Expected: Project should be opene... Read more

0
votes
Fixed

[UWP][IL2CPP] Projects built with IL2CPP fail to build and deploy in VS ...

Mobile

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Dec 08, 2016

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Version/s: 5.4.3f1

Steps to reproduce: 1. Create a new Unity project 2. Build WSA player with Universal 10 SDK, Target: Mobile using IL2CPP scripting b... Read more

0
votes
Fixed

Folder Structure missing from Assembly-CSharp.csproj

Windows Store Apps

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open any project that has a few scripts in different folders 2. Build it for Windows store with a C# project 3. Op... Read more

0
votes
Fixed

[UI] Cannot enter or change text component value of input field after it...

uGUI

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Dec 08, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Create new project. 2. Create UI->InputField 3. Duplicate it with Ctrl + D 4. Try to change value of Text co... Read more

0
votes
Fixed

[iOS] Hidden/Fastblur (BloomOptimized) shader does not work on iOS with ...

iOS

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Dec 08, 2016

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Version/s: 5.5.0f3

Hidden/Fastblur, when applied to the camera, has no effect on iOS with Metal API. Steps to reproduce: 1) Open the latest attached p... Read more

0
votes
Fixed

[Windows Store] Building game doesn't work if there's only VS2017 instal...

Windows Store Apps

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Dec 09, 2016

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Version/s: 5.5.0f3

Today the workaround is to install VS2015. Read more

0
votes
Fixed

Crash when running scene with particle system using LightsModule in it

Shuriken

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Dec 08, 2016

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Version/s: 5.6.0b1

Open scene Tests/11_ParticleTests_LightsModule in the attached project and press Play in the Editor. It will crash after 3-5 seconds... Read more

0
votes
Duplicate

[Inspector][Shuriken] Value modes cannot be set to 'Random Between Two C...

Inspector Functionality

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Dec 09, 2016

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Version/s: 5.6.0b1

When trying to select 'Random Between Two Constants' for SubEmitter parameters like Start Lifetime, Start Speed etc., the parameter ... Read more

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