Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0p1
Issue ID
859418
Regression
Yes
Crash in ShaderLab::shaderprops::GetMatrix when opening project on editor with forced OpenGL mode
To reproduce:
1. Launch editor with -force-opengl
2. Open attached project
Actual: Editor crashes
Expected: Project should be opened without crash
Reproducible: 5.6.0a6, 5.5.0p1, 5.4.3p3
Not reproducible: 5.3.7p2
Not reproducible on OSX.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment