Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0p1
Issue ID
859418
Regression
Yes
Crash in ShaderLab::shaderprops::GetMatrix when opening project on editor with forced OpenGL mode
To reproduce:
1. Launch editor with -force-opengl
2. Open attached project
Actual: Editor crashes
Expected: Project should be opened without crash
Reproducible: 5.6.0a6, 5.5.0p1, 5.4.3p3
Not reproducible: 5.3.7p2
Not reproducible on OSX.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment