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[UI Builder] NullReferenceException when building custom element tree fr...
Steps to repro: 1. Create a custom *VisualElement* named {*}TestElement{*}, that has a *Label* as a child element. Since I want t... Read more
Object Picker shows package resources when package visibility is disabled
Some packages(modules it seems) still show their resources(textures, meshes etc) even when the package visibility toggle(button with... Read more
"CommandBuffer" warning appears in 2D URP when having a Camera in a Stac...
How to reproduce: 1. Create a new project with a 2D URP template 2. In the Hierarchy window right-click > Camera 3. Select "Camer... Read more
Freeform Light 2D stops working when exiting the Play Mode
Reproduction steps: 1. Open the user's attached project 2. Open Prefab Asset "GameObject" in isolation by pressing the arrow in H... Read more
PlayableGraph does not continue running when setting its TimeUpdateMode ...
How to reproduce: 1. Open the user-attached “Repro.zip” project 2. Enter Play Mode 3. Select the “One Click Trigger Bug” Button i... Read more
[URP] Flickering pixels appear on Google Pixel 4 when switching cameras ...
How to reproduce: 1. Open the user’s attached “URPTest.zip“ project 2. Build and Run for Android 3. In the Scene press the “Cycle... Read more
"Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as in...
How to reproduce: Open the attached project "kkb1.zip" Expected results: No errors in the Console window Actual results: "Blit ... Read more
Crash on Transform_Get_Custom_PropHasChanged when opening a scene
Reproduction steps: 1. Open the “CrashRepro” project 2. Open the “Assets/Curvy Tests/Core.unity” scene 3. Click Window > General ... Read more
Mathf.SmoothDampAngle sets currentVelocity to NaN when Time.timeScale is...
How to reproduce: 1. Open the attached Project "dampTest" and load Scene "SampleScene" 2. Enter Play Mode 3. Press the "T" key on... Read more
Warning "Registering a native texture with depth=0 while the actual text...
Note: this bug was split off from https://jira.unity3d.com/browse/UUM-22094 because it exclusively concerned DX11. (UUM-22094 fixes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow