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Freeform Light 2D stops working when exiting the Play Mode
Reproduction steps:1. Open the user's attached project2. Open Prefab Asset "GameObject" in isolation by pressing the arrow in Hierar... Read more
PlayableGraph does not continue running when setting its TimeUpdateMode ...
How to reproduce:1. Open the user-attached “Repro.zip” project2. Enter Play Mode3. Select the “One Click Trigger Bug” Button in the ... Read more
[URP] Flickering pixels appear on Google Pixel 4 when switching cameras ...
How to reproduce:1. Open the user’s attached “URPTest.zip“ project2. Build and Run for Android3. In the Scene press the “Cycle Cams“... Read more
"Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as in...
How to reproduce:Open the attached project "kkb1.zip" Expected results: No errors in the Console windowActual results: "Blit materia... Read more
Crash on Transform_Get_Custom_PropHasChanged when opening a scene
Reproduction steps:1. Open the “CrashRepro” project2. Open the “Assets/Curvy Tests/Core.unity” scene3. Click Window > General >... Read more
Mathf.SmoothDampAngle sets currentVelocity to NaN when Time.timeScale is...
How to reproduce:1. Open the attached Project "dampTest" and load Scene "SampleScene"2. Enter Play Mode3. Press the "T" key on the k... Read more
Warning "Registering a native texture with depth=0 while the actual text...
Note: this bug was split off from https://jira.unity3d.com/browse/UUM-22094 because it exclusively concerned DX11.(UUM-22094 fixes t... Read more
[Device Simulator] Internet Reachability dropdown properties are not nic...
Steps to reproduce:1. Open any project2. Go to Window>General>Device Simulator3. Enable Control Panel in the top right corner4... Read more
Enabling Per Axis Control for HDRP reflection probes sets all Blend Dist...
Steps to reproduce: Open the attached project ([^HDRP-LightingBug01.zip]); Open the OutdoorsScene; Select the existing Reflection Pr... Read more
[Cloth] Cannot use Paint tool
Steps to reproduce:1. Open attached project "ClothBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Plane" GameObject3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject