Search Issue Tracker
By Design
Votes
0
Found in
2021.3.24f1
2022.1.24f1
2022.2.17f1
2023.1.0b14
2023.2.0a12
Issue ID
UUM-34939
Regression
No
Enabling Per Axis Control for HDRP reflection probes sets all Blend Distance fields to 1
*Steps to reproduce:*
# Open the attached project ([^HDRP-LightingBug01.zip]);
# Open the OutdoorsScene;
# Select the existing Reflection Probe GameObject in the scene;
# Set Blend Distance property to 0 (or any other value but 1);
# Tick the Per Axis Control flag.
*Expected result:*
* Per Axis Blend Distance fields use the same value which was set in the Blend Distance property prior.
*Actual result:*
* Per Axis Blend Distance fields always default to the value of 1.
*Notes:*
* Observed in 2022.1.24f1 on Windows;
* Affects reflection probes in HDRP only.
* This issue can prove frustrating when placing many reflection probes in the scene.
-
freddiedonnelly
May 04, 2023 04:57
Judi adalah permainan yang dimainkan oleh banyak orang dalam kehidupan sehari-hari. Ia adalah permainan https://157.245.84.48 yang menyeronokkan dan menghiburkan yang boleh membawa banyak kegembiraan dan kegembiraan kepada mereka yang bermain.
Orang ramai bermain permainan perjudian https://67.207.83.133 sebagai cara untuk berehat dan meluangkan masa sambil menunggu sesuatu berlaku.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note:
Implementing this suggestion would result in losing the ability to switch between independent global and per axis blending values. It would be perceived as a regression in functionality.