Search Issue Tracker
Field titles use inconsistent capitalization
Steps to reproduce: In the Asset Manager dashboard, create an asset with a few different versions Create a new Unity project Install... Read more
[Water] Adding caustics in the water system creates lots of new tris (150k)
Description Open any HDRP project Add water surface and check on caustics Notice that looking at the stats windows the numbers of ve... Read more
Custom Filter Definition with color property doesn't show up in UI Builder
Steps to reproduce: Create a new filter definition + material with a single color parameter Create a new selector using that filter ... Read more
Tags window completely breaks and throws Exception errors when Adding a ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more
‘Expected end of value’ warning occurs when a property declaration inclu...
Reproduction steps:1. Open the attached “IN-113966” project2. Select the “USSFile” in the Project window3. Observe the Inspector win... Read more
Crash on “mono_jit_runtime_invoke” with Fatal Error when closing Editor ...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create Cube GO (3D Object > Cube)3. Drag Cube GO to Project ... Read more
[Android] Volume level of the same audio file is different on Samsung Ga...
Steps to reproduce:1. Open the attached user's project "SampleAudioUnity6.zip" on 2023.3.0b32. Switch to Android3. Build the applica... Read more
Getting a deprecated package for JetBrains Rider pop up when opening or ...
Steps to reproduce:1. Open an exisiting project or create a new project on any version of Unity Actual results:Getting a Package Man... Read more
Paste Settings functionality does not save the pasted settings in volume...
How to reproduce:1. Open the attached “IN-115344” project2. In the Project window, navigate to (Settings → CopyOfSkyandFogSettingsPr... Read more
UI Builder button text disappears in the GameView when the radius of the...
How to reproduce:1. Open ‘IN-113378.zip’ project2. Open the GameOverUI Visual Tree Asset (Assets/UI Toolkit (test)/GameOverUI)3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open