Search Issue Tracker
Default Mesh Renderer Material cannot be found in the Select Material wi...
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Open Select Material window in the Inspector (Mesh Re... Read more
Render features gets disabled with no console message when Intermediate ...
How to reproduce:1. Create a new project with Universal Render Pipeline (URP)2. Find “PC_Renderer” file using Project window under A... Read more
Editor colors appear darkened out when HDR Display Output is enabled
How to reproduce:1. Open the ‘BugRepro1.zip' project2. Open the Project Settings3. Enter Player settings inside the Project Settings... Read more
Some selected Mesh Renderer Materials lead to Assets folder when pinged
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Open Select Material window in the Inspector (Mesh Re... Read more
Material Component has two horizontal lines under it when its foldouts a...
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Close Material Component foldouts in the Inspector an... Read more
Warning is thrown when a specific layout is used after script recompile
Steps to reproduce:1. Create and open a new project2. In the menu bar click (Layout → Load Layout from File…). and select the attach... Read more
Text is cut off in Viewport when adding Tint Filter function to Element ...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window (Window > UI Toolkit > UI Builder)3. In Library find “... Read more
[iOS] The Player crashes or freezes on "Emit() at ParticleSystem" when s...
Steps to reproduce:1. Open the “IN-116035” project2. Build and deploy the project on the device3. Follow the “How to enter the battl... Read more
Deleting multiple Tags throws “NullReferenceException”, and "Retrieving ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more
Documentation link leads to "We couldn't find the page you're looking fo...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Physics LowLevel Settings (Assets > C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open