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Box Collider outlines are not affected in the Game view when changing th...
Reproduction steps:1. Create a new project2. In the Hierarchy window create a new 3D Object “Cube”3. Select the newly created GO4. E... Read more
Canvas is rendered on the top of a URP Rendering Debugger when Canvas So...
How to reproduce:1. Open the user-attached project “UBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Press LeftCtrl+Back... Read more
Spawned GameObject Position is not updated when RigidBody Interpolation ...
Reproduction steps: Open the attached project “TestProject” Open “Assets/Scenes/Test.unity” scene Click the “Assets/Cube.prefab” ass... Read more
Pop-up windows are not ordered properly when using VisualElement.add() m...
Reproduction steps: Open the attached project “UITKbug“ Go to “Window > App UI > Open Storybook” In the window “App UI - Story... Read more
“Recompile And Continue Playing” setting is ignored when the "Auto Refre...
Reproduction steps:1. Open the “TestRecompileAfterPlaying” Project2. Open the “Assets/Test.unity” Scene3. In the top menu open Unity... Read more
Text editing rectangle is offset from its UI Element in UI Builder
Steps to reproduce:1. Open any project2. Open Window>UI Toolkit>UI Builder3. Add a button4. Increase the size of the button ve... Read more
Mounting archive file system for lighting data asset failed! error when ...
Repro Steps: 1. Download Main internal ARFSamples project (here: [https://github.cds.internal.unity3d.com/unity/arfoundation] )2. Op... Read more
[UI Builder] importing image in unity ask to save changes then errors out
Steps to repro: create a new project in unity open the ui builder and add a visual element to the document drag and drop an image fi... Read more
SetMaxImpulse is not evaluated when using it on ArticulationBody
Reproduction steps:1. Open the “SetMaxImpulseTest” project2. Open Assets/SetMaxImpulseTest.unity scene3. Enter the Play Mode4. Obser... Read more
Crashes when invoking AStruct callback
Reproduction steps: Open the attached project “NativeCallbackTest” Enable IL2CPP (Edit > Project Settings > Player > Config... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject