Search Issue Tracker
Fixed in 2021.3.29f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.1.2f1, 2023.2.X
Votes
0
Found in
2021.3.18f1
2022.1.24f1
2022.2.6f1
2023.1.0b2
Issue ID
UUM-26782
Regression
No
Canvas is rendered on the top of a URP Rendering Debugger when Canvas Sort Order is greater than 0
How to reproduce:
1. Open the user-attached project “UBug”
2. Open the “SampleScene” scene
3. Enter the Play Mode
4. Press LeftCtrl+Backspace to open URP Rendering Debugger
5. Observe the Game View
Expected result: The Rendering Debugger window is rendered on the top of the Canvas
Actual result: The Rendering Debugger window is rendered behind the Canvas
Reproducible with: 2021.3.18f1, 2022.2.6f1, 2023.1.0b2, 2023.2.0a1
Couldn’t test with: 2020.3.45f1 (there is no URP Rendering Debugger)
Reproducible on: Windows 11 Pro
Note: Also reproducible in Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment