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[Perforce] Changes to the VFX graph can be made without checking out the...
1. Create a new HDRP Project and add the Visual Effects package to it2. Set it up to use Perforce's version control3. In the Project... Read more
[Perforce] HDRP Volume profile can't be checked out via the Hierarchy In...
How to reproduce:1. Create a new HDRP project2. Set it up to use Perforce's version control3. In the Hierarchy Window create an empt... Read more
Memory Profiler throws NullReferenceException after closing and leaving ...
How to reproduce:1. Open attached project "HttpWebRequestLeakTest" and enter Play Mode2. Open Memory Profiler3. Close Memory Profile... Read more
Scrollbar Value and Size sliders are broken when the Canvas has a Canvas...
How to reproduce:1. Open the attached "ScrollRectWithCanvasScaler.zip"2. Expand 'Canvas_Root', 'Scroll View' Game objects3. Click on... Read more
UNITY_PURCHASING define becomes disabled when recompiling assemblies
Steps to reproduce:1. Open User-supplied project ("Change IAP setting from code.zip")2. Enable IAP in Services3. Press Commands (at ... Read more
Saving a Shader Graph does not prompt the user to checkout the file in V...
How to reproduce:1. Create a new LWRP/HDRP Project2. Set it up to use Perforce's version control3. In the Project Window create a ne... Read more
[VFX] System.NotImplementedException when connecting Cellular Noise 3D N...
How to reproduce:1. Open the "VFX_Graph_Error.zip" project2. Open the "New VFX" graph Actual result: Errors are thrown in the Consol... Read more
Symbol server fails to load "mono-2.0-bdwgc.dll"
Reproduction steps: 1. Create a New Project2. Switch to .NET 4.x3. Build a Standalone Player4. Attach Visual Studio with Symbol Serv... Read more
Animator changes doesn't get updated when downloaded from Collab
How to reproduce:1. Open attached project2. Select Warrior 1_0.controller3. Select PlayerIdle and turn on Mirror in the Inspector (w... Read more
References to any AudioClip within a [OdinSerialize] List<T> in Serializ...
Steps to reproduce:1. Open user attached project2. Select SampleScriptableObject3. Notice that all references are present4. Close th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC Allocation of 384 B every frame when using CinemachineInputAxisController
- Profiler search results are delayed when any search result is selected, and another frame is viewed
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures