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[VisionOS] Opening and closing Swift UI in visionOS application mutes Un...
1. What happenedWhen any native Swift UI is dismissed, Unity audio is muted. Audio may also mute immediately after the application s... Read more
_CameraDepthTexture is not bound when using deferred rendering
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReports/MissingCameraDepthInDeferred.unity“ Scene3. Se... Read more
[visionOS] Build crashes when child GameObject is parented to GameObject...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
Input System does not compile when Unity Analytics module is not enabled
Reproduction steps:1. Open the attached "InputSystemAnalyticsRepro.zip" project2. Observe the Console Expected result: No errors pre... Read more
Visual Effect does not emit particles when the Sequential Circle's Norma...
Reproduction steps:1. Open the attached “BugRepro“ project2. Open the “Assets/Samples/Input System/1.0.2/Gamepad Mouse Cursor/Gamepa... Read more
Crash on GeneratePropertyDiffInternal when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the Editor opening and crashing Reproducible with: 2022.3.38f1, 20... Read more
Editor hangs during the Material conversion process from Built-In to HDR...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the HDRP Wizard via Windows -> Rendering -> HDRP Wizard3. C... Read more
Crash on TypeTreeQueries::IsStreamedBinaryCompatible when waiting for Un...
Reproduction steps:1. Open the attached “repro-project“2. Observe the Editor opening3. Observe the crash during Unity’s code in Unit... Read more
[Android] Build fails with Error "Failed to build Addressables content, ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/New Scene.unity” Scene3. Switch to Android Platform4... Read more
Application.persistentDataPath points to wrong path on macOS dedicated s...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on the Dedicated Server platform (File > Build Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window