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[Shaders] Surface shader importing with many variants is ~15% slower in ...
Steps to reproduce: 1. Open attached project "Test_5.4" with Unity 5.4 2. Open scene "Scene" 3. Go to: Main Menu > BugReport > Reim... Read more
Opening a scene from an asset causes Unity to crash/hang
Reproduction steps: 1. Open my attached project 2. Observe Unity hanging/ freezing Alternate reproduction steps: 1. Open a new proj... Read more
Crash at "AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAsset...
Changing the Albedo value of a material and creating an AssetBundle after the change causes Unity to crash when loading the said Ass... Read more
[VSTU] Mixing of types isn't allowed in VS Watch
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Open script "Scripts/NewBehaviourScript" and add breakpoint a... Read more
Changing scripts order in the Script Execution Order throws NullReferenc...
Reproduction steps: 1. Open the attached project ( KpyTou project with bugs hehe.zip); 2. Open "Script Edition Order" in inspector (... Read more
Windows Player crash on Camera.RenderWithShader after Screen.SetResolution
Windows Player build crashes after executing following scenario couple times: 1. Set custom target buffers for camera with Camera.Se... Read more
ARToolKit asset causes scenes to crash on loading
Repro steps: 1. Open project "Unity-AR-app.zip" 2. Install ARToolKit (from the toolbar) 3. Open "AR-one" scene 4. In Build Settings ... Read more
[VR] Glass refraction artifacts in Rift using Forward rendering with mul...
In the Rift HMD the stained glass material from Standard Assets works in single-viewport scenes when using either Forward rendering... Read more
Passing accessMask = 0 to MutexAccessRule : base constructor, throws Arg...
Passing accessMask=0 (second argument in base), throws ArgumentOutOfRangeException : public MutexAccessRule (..., ..., ...) : base (... Read more
Windows host server does not release connections when WebGL client disco...
Steps to reproduce: 1. Download the attached project** 2. Open the Windows build located in "case_849219-ReconnectTest\ReconnectTest... Read more
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