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UI Toolkit meshes are fully rendered and rasterized when opacity is 0
Steps to reproduce: Load RenderDoc Open the Package Manager With the UI Debugger, set the opacity of the package list to 0 Take a Re... Read more
[macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter a...
How to reproduce:1. Open the “iOSCrashTest.zip“ project2. Open the “SampleScene“3. Choose the iOS build module4. Navigate to the “Fi... Read more
Text is not displayed in the Inspector window when using Korean characters
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test.unity“ Scene3. Select the “Test“ GameObject in th... Read more
Profiler Search is not filled in completely when entering a string of ch...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Under the Captures List, enter a strin... Read more
Target selection menu in Profiler has no highlight when hovering on vari...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Near the "Record" button, open the tar... Read more
[Usability] Process details under Threads in Profiler can't be scrolled ...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the "Edit Mode" profiling an... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
[HDRP] Rendering breaks when changing upscaler settings with attached fr...
Steps to reproduce: 1) Start a new HDRP project 2) Enable Dynamic Resolution in HDRP asset, add any filter 3) Open Frame Debugger an... Read more
Profiler window: “File path is too long” warning text appears pixelated ...
Steps to reproduce: Open a new Unity project Open the Profiler window (Window → Analysis → Profiler) Enter Play Mode Save the captur... Read more
[Android][Input System] Input is detected as active in the Input Debugge...
How to reproduce:1. Open the “ControllerIssue.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Connect a controll... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved