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Fixed in 5.6.0

Votes

0

Found in

5.5.0b11

Issue ID

849965

Regression

No

[VR] Glass refraction artifacts in Rift using Forward rendering with multiple viewports

VR

-

In the Rift HMD the stained glass material from Standard Assets works in single-viewport scenes when using either Forward rendering or Legacy Deferred. However, black artifacts appear when using dual viewports and Forward rendering.

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