Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.3.0b1
Issue ID
UUM-116883
Regression
No
Profiler window: “File path is too long” warning text appears pixelated when saving capture with long name
*Steps to reproduce:*
# Open a new Unity project
# Open the Profiler window (Window → Analysis → Profiler)
# Enter Play Mode
# Save the capture data in the Capture List section
# Rename the long file name after saving
# Observe the warning message
\\
*Actual results:* The warning message “File path is too long” appears, but the text is rendered pixelated and low quality
*Expected results:* The warning message text should render clearly and consistently with other UI text in the Profiler window
\\
*Reproducible with versions:* 6000.3.0a5, 6000.3.0b1
*Can’t test with versions:* 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a4 (No capture list feature)
\\
*Tested on (OS):* Ubuntu 22.04
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation window does not update when the GameObject with the Animation is deleted until the mouse cursor enters the Animation window
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Triangle icon in Animation window’s Property button is barely visible in dark theme
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
Resolution Note:
This is an odd use of tooltips. Trying to reproduce that tooltip on other platforms yields strange results. It's also not consistent with any other pattern of showing invalid field values. Please avoid using tooltips for this purpose.