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TextMeshPro Components section Labels are not centered in their bounds
Steps to reproduce: Open any Project Create any TMP GameObject and select it in the Hierarchy Observe the TextMeshPro Component and ... Read more
[Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
Steps to reproduce: Create a new project from an High Definition 3D template. Create a cube in Hierarchy and then pull it into the P... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
Bloom keeps building up in 2D URP when bloom intensity is over 0 and sky...
How to reproduce:1. Open the “LightSmear.zip“ project2. Open the “SampleScene“3. Focus on the Game view4. Click and drag the Mouse a... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
[VFX Graph] HLSL Redefinition error when input have the same name as att...
Steps to reproduce: 1. import the provided package 2. VFXG_HLSL_AttributeRedefinition 3. Try to Compile Actual results: VFX doesn't ... Read more
Deleting aspect ratio/resolution you are currently using throws "Invalid...
To reproduce:1. Open attached project2. Press + and add new resolution3. Delete the resolution which you just added (and are using r... Read more
“NullReferenceException“ errors in the Console when completing running t...
How to reproduce:1. Open the attached project “TestRunnerBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Open Test Runner (Win... Read more
[WSA][UWP]Plugins marked compatible with .NET scripting backend, partici...
The real bug here is Assets\CryptAES\Universal\CryptAES.dll is marked as compatible with .Dot Net backend. But even though we're bui... Read more
.NETStandard 2.1 in the editor is missing System.Memory, System.Buffers ...
When referencing .NETStandard 2.0 assemblies coming from NuGet package like System.Text.Json (https://www.nuget.org/packages/System.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open