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0
votes
Won't Fix

TextMeshPro Components section Labels are not centered in their bounds

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Jun 21, 2024

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Version/s: 2022.3.35f1, 2023.2.20f1, 6000.0.8f1

Steps to reproduce: Open any Project Create any TMP GameObject and select it in the Hierarchy Observe the TextMeshPro Component and ... Read more

0
votes
Fixed

[Scene View][Ubuntu] Prefab mode UI ghosting in HDRP

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May 01, 2024

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Version/s: 2023.2.20f1, 6000.0.0f1

Steps to reproduce: Create a new project from an High Definition 3D template. Create a cube in Hierarchy and then pull it into the P... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
Fixed

Bloom keeps building up in 2D URP when bloom intensity is over 0 and sky...

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Oct 01, 2024

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Version/s: 2022.3.49f1, 6000.0.22f1, 6000.1.0a1, 7000.0.0a1

How to reproduce:1. Open the “LightSmear.zip“ project2. Open the “SampleScene“3. Focus on the Game view4. Click and drag the Mouse a... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

1
votes
Fixed

[VFX Graph] HLSL Redefinition error when input have the same name as att...

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Oct 07, 2024

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Version/s: 6000.0.20f1, 7000.0.0a7

Steps to reproduce: 1. import the provided package 2. VFXG_HLSL_AttributeRedefinition 3. Try to Compile Actual results: VFX doesn't ... Read more

0
votes
Duplicate

Deleting aspect ratio/resolution you are currently using throws "Invalid...

Scene/Game View

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Mar 16, 2017

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Version/s: 2017.1.0a2

To reproduce:1. Open attached project2. Press + and add new resolution3. Delete the resolution which you just added (and are using r... Read more

0
votes
Active

“NullReferenceException“ errors in the Console when completing running t...

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Mar 03, 2023

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Version/s: 2021.3.19f1, 2022.2.7f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the attached project “TestRunnerBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Open Test Runner (Win... Read more

0
votes
Fixed

[WSA][UWP]Plugins marked compatible with .NET scripting backend, partici...

Windows Store Apps

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Jul 01, 2016

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Version/s: 5.3.5p5

The real bug here is Assets\CryptAES\Universal\CryptAES.dll is marked as compatible with .Dot Net backend. But even though we're bui... Read more

1
votes
Fixed

.NETStandard 2.1 in the editor is missing System.Memory, System.Buffers ...

Mono

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Sep 20, 2021

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Version/s:

When referencing .NETStandard 2.0 assemblies coming from NuGet package like System.Text.Json (https://www.nuget.org/packages/System.... Read more

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