Search Issue Tracker
[HDRP] Built project screen flickers when using HDRP
Reproduction steps: 1. Open the attached project “FlickerRepro” 2. Build the project 3. Run the built project 4. Look at the bui... Read more
[MacOS] Player is rendered in a small portion of the second display when...
How to reproduce: 1. Open the user's project "TestMultiDisplay.zip" 2. Build and Run 3. Press the "Display 2" Button in the Player ... Read more
Copy Path in the Editor doesn't copy the full path
How to reproduce: 1. Create a new project 2. In the Project window right-click on the Assets folder and click Copy Path 3. Check the... Read more
"textureSheetAnimation.startFrame" acts differently comparing to Start F...
How to reproduce: 1. Open the user-attached project “textureSheetIssue” 2. Open the “SampleScene” scene 3. Select the “ParticleSyste... Read more
Allocation of 16 bytes messages are spammed when adding a script to the ...
How to reproduce: 1. Open the user-attached project 2. Open the “FE” scene 3. Enter the Play Mode 4. Observe the Console Expected ... Read more
[HDR] HDR is overexposed using the native screen of the MacBook
Steps to reproduce: # Download attached project and open in Unity # Build and Run project on a MacBook # Observe overexposed H... Read more
A missing component reference is not marked as "Missing" when reloading ...
Steps to reproduce: 1. Open the attached project “MissingReference“ 2. Open the “Assets/TestScene.unity“ Scene 3. In the Hierarch... Read more
Lightning breaks when unloading an additively loaded Scene containing a ...
How to reproduce: 1. Open the attached project “DarkenedLightRepro.zip” 2. Enter Play Mode 3. Wait for the 1st Scene to reload ... Read more
"ArgumentNullException" thrown when clicking the "add" footer button of ...
How to reproduce: # Open the attached project "Repro.zip" # Open Sample>Sample Window # Click the "+" button in the "Sample Win... Read more
Freeze on 'errors == MDB_SUCCESS || errors == MDB_NOTFOUND' when loadin...
Reproduction steps: 1. Open the attached project “FreezeRepro“ Expected result: Project opens Actual result: Editor gets stuck ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running