Search Issue Tracker
Duplicate
Votes
3
Found in
2021.3.16f1
2022.1.24f1
2023.1.0a25
2023.2.0a7
Issue ID
UUM-22718
Regression
Yes
[HDRP] Built project screen flickers when using HDRP
Reproduction steps:
1. Open the attached project “FlickerRepro”
2. Build the project
3. Run the built project
4. Look at the built project
Expected result: There are no artifacts on the screen
Actual result: The screen is flickering at random intervals
Reproducible with: 12.1.8 (2021.3.16f1), 13.1.9 (2022.1.24f1), 15.0.3 (2023.1.0a25)
Not reproducible with: 10.10.1 (2020.3.44f1)
Couldn’t test with: 14.0.4 (2022.2.2f1) - Unity crashes when launching the project
Reproducible on: macOS 13.1 (Intel)
-
Resolution Note:
We have another more recent entry with same issue.
We are currently trying to reproduce the issue which seems really hardware specific, for now without sucess
Duplicate of another internal issue: UUM-37742: Player flickers to a black screen when built on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #UUM-37742