Search Issue Tracker
Won't Fix
Votes
3
Found in
2021.3.16f1
2022.1.24f1
2023.1.0a25
2023.2.0a7
Issue ID
UUM-22718
Regression
Yes
[HDRP] Built project screen flickers when using HDRP
Reproduction steps:
1. Open the attached project “FlickerRepro”
2. Build the project
3. Run the built project
4. Look at the built project
Expected result: There are no artifacts on the screen
Actual result: The screen is flickering at random intervals
Reproducible with: 12.1.8 (2021.3.16f1), 13.1.9 (2022.1.24f1), 15.0.3 (2023.1.0a25)
Not reproducible with: 10.10.1 (2020.3.44f1)
Couldn’t test with: 14.0.4 (2022.2.2f1) - Unity crashes when launching the project
Reproducible on: macOS 13.1 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.