Search Issue Tracker
Fixed
Fixed in 2022.1.0a7
Votes
0
Found in
2020.3.43f1
2021.3.17f1
2022.1.0a6
Issue ID
UUM-23123
Regression
No
A missing component reference is not marked as "Missing" when reloading the Scene
Steps to reproduce:
1. Open the attached project “MissingReference“
2. Open the “Assets/TestScene.unity“ Scene
3. In the Hierarchy window select the “InternalReference“ GameObject
4. In the Inspector window observe the “Other“ variable in the “Test Script“ component
5. Remove the “Other Script“ component
6. Save the changes
7. Open the “Assets/OtherScene.unity“ Scene
8. Repeat 2-4 steps
Expected result: The value of the “Other“ variable is “Missing (Other Script)“
Actual result: The value of the “Other“ variable is “InternalReference (Other Script)“
Reproducible with: 2020.3.43f1, 2021.3.17f1, 2022.1.0a6
Not reproducible with: 2022.1.24f1, 2022.2.2f1, 2023.1.0a26
Fixed in: 2022.1.0a7
Reproducible on: Windows 10
Note: Look at the attached video “Bug.mp4“ for clarity
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder
Add comment