Search Issue Tracker
Fixed
Fixed in 2022.1.X, 2022.1.0a7
Votes
0
Found in
2020.3.43f1
2021.3.17f1
2022.1.0a6
Issue ID
UUM-23123
Regression
No
A missing component reference is not marked as "Missing" when reloading the Scene
Steps to reproduce:
1. Open the attached project “MissingReference“
2. Open the “Assets/TestScene.unity“ Scene
3. In the Hierarchy window select the “InternalReference“ GameObject
4. In the Inspector window observe the “Other“ variable in the “Test Script“ component
5. Remove the “Other Script“ component
6. Save the changes
7. Open the “Assets/OtherScene.unity“ Scene
8. Repeat 2-4 steps
Expected result: The value of the “Other“ variable is “Missing (Other Script)“
Actual result: The value of the “Other“ variable is “InternalReference (Other Script)“
Reproducible with: 2020.3.43f1, 2021.3.17f1, 2022.1.0a6
Not reproducible with: 2022.1.24f1, 2022.2.2f1, 2023.1.0a26
Fixed in: 2022.1.0a7
Reproducible on: Windows 10
Note: Look at the attached video “Bug.mp4“ for clarity
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment