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EventData.useDragThreshold does not get reset back to true after clickin...
How to reproduce:1. Open the user's attached project2. Make sure the Architecture is set to "x86_64" in the Build Settings window3. ... Read more
MultiTapDelayTime does not influence MaxTapSpacing in Input Action assets
How to reproduce:1. Open attached project ".zip"2. Open Input Action Asset "prototype1" (in "Settings" folder)3. Expand "RotateDoubl... Read more
EventSystem.current.IsPointerOverGameObject returns false when clicking ...
Reproduction steps:1. Open attached "case_1297636.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view... Read more
[Input System] The navigation between elements gets stuck in the UI Tool...
Steps to reproduce:1. Open the “IN-93914” project2. Open the “Assets/Scenes/SampleScene” scene3. Connect the controller4. Enter Play... Read more
Tracked Pose Driver (Input System) bindings on a prefab become lost upon...
Steps to reproduce:1. Open the attached user's project "XR_PrefabRegression_2022.zip"2. Open the prefab "HMD + Cam", and set the Pos... Read more
Lists of bindings are collapsed when Input Actions are saved
How to reproduce:1. Open the attached “IN-88204” project2. From the Project window, open the “test” Input Actions3. Expand all the A... Read more
Can't open drop-down menu when hovering over free space in Input Action
Reproduction steps:1. Create a new project and install the Input System package2. Create a new Input Action and open it3. Try to ope... Read more
Cursor does not move when using CursorMode.ForceSoftware in New Input Sy...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Errors are thrown in the Console when deleting multiple Bindings
How to reproduce:1. Open the attached "1300506_Repro" project2. In the Project window double-click on "New Controls" to open the Inp... Read more
[Input System] UI Input Module Action List gets overwritten with "None" ...
Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Observe the MultiplayerEventS... Read more
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