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0
votes
By Design

Profiler detailed memory object reference is endlessly recursive

Profiling

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Nov 29, 2017

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Version/s: 5.6.2p4

To reproduce:1. Open a new Unity project2. Open Profiler window3. Go into Play mode4. Select Memory profiler5. Choose Detailed inste... Read more

0
votes
Duplicate

[Editor] Crash when building a new project or opening Player Settings

Universal Windows Platform

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Nov 29, 2017

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Version/s: 2018.1.0a6

Steps to reproduce: 1. Create a new Unity project2. Switch platform to UWP or iOS3. Build or try to open Player Settings Actual resu... Read more

9
votes
Fixed

Windows Standalone Build fails when VR Stereo Single Pass Instancing is ...

Deployment Management

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Nov 29, 2017

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Version/s: 2017.3.0b10, 2017.3.0b11

To reproduce:1. Create a new project;2. Go to Player Settings (Edit > Project Settings > Player);3. In the XR Settings, enable... Read more

0
votes
By Design

Frame Debugger is not rendering separate objects when selecting them

Scene/Game View

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Nov 29, 2017

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Version/s: 5.6.4f1

Steps to reproduce:1. Open QA's attached project2. Open scene "repro"3. Enable Frame Debugger and click on "Draw Mesh Cube1"4. Obser... Read more

0
votes
By Design

[Android] GPU Instancing not supported on Adreno GPU's that support ONLY...

Mobile

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Nov 29, 2017

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Version/s: 5.6.0b9

https://unity3d.com/unity/beta/unity5.5.0b6 Graphics: GPU Instancing: Added support for Android with OpenGL ES 3.0 or newer.Note how... Read more

1
votes
Duplicate

[Android][VR] Selected VR SDK is not loaded when running on GearVR compa...

XR SDK

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Nov 29, 2017

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Version/s: 2017.1.2p2

To reproduce: 1. Download and open attached "geardaydream.zip" project.2. Build and run on android device which supports GearVR. Exp... Read more

0
votes
Fixed

Inspector Debug mode allows ScriptableObject script to be changed to an ...

Inspector Framework

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Nov 28, 2017

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Version/s: 2017.1.0b6, 2017.3.0b11

How to reproduce:1. Open Unity2. Load tester-submitted project3. Create a new 'Scriptable Object Script' using context menu4. Set in... Read more

0
votes
By Design

Custom shaders are pink in WebGL build that is launched on Safari

Shaders

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Nov 28, 2017

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Version/s: 2017.2.0f3

A scene using Liquid Volume (custom shader) exported to WebGL fails to load on Mac OS / Safari. However, it works fine on Mac OS and... Read more

1
votes
By Design

[Win] First StructuredBuffer will be deleted when calling ComputeShader....

Graphics - General

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Nov 28, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project "973508.zip"2. Click on "TEST BUFFER/Add numbers" menu item two identical int arrays wi... Read more

2
votes
By Design

Parenting object when Inverse Kinematic is used causes physical object s...

Animation

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Nov 28, 2017

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Version/s: 2017.1.2p2

To reproduce:1) Open attached project and scene2) Play it Expected steps:3) Click Start IK4) Click Stop IK - notice the hand movemen... Read more

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