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"ZoomAudioDevice" misses spaces between the words in clip generation window
Steps to reproduce: Create a new Unity project Click the AI button and wait while the AI packages are installed Go to AI > Genera... Read more
Overlays are immediately undocked when the Overlay is docked to the righ...
Steps to reproduce: Open any Project and open Scene View Dock any Overlay in the bottom or top right corner Dock any other Overlay e... Read more
Pressing “Open” button in Inspector > “High Quality Lines” Override thro...
Steps to reproduce:1. Create new Unity project using empty HDRP Template2. Select “Sky and Fog Volume” GO in Hierarchy window3. In I... Read more
[iOS] Metal API validation error thrown when MSAAx2 and Depth&Color Text...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“... Read more
"AssertionExceptions" are constantly spammed into the Console when in Vo...
How to reproduce:1. Create a new 3D URP Sample project and open the "TerminalScene" scene2. Go to Window -> Analysis -> Render... Read more
[macOS] Rendering Debugger Volume's "Component" dropdown is opened with ...
How to reproduce:1. Create a new 3D URP Sample project and open the "TerminalScene" scene2. Go to Window -> Analysis -> Render... Read more
Blur filter crops content when reference dpi is set to 150
In the panel settings, set the reference dpi to 150 Before blur filter is applied:!https://europe1.discourse-cdn.com/unity/original/... Read more
Shader error and warning is thrown when creating a new project using the...
Steps to reproduce: Create a new Unity project using the Mixed Reality template Observe the Console window Actual results: "Shader e... Read more
Lights in Batch keep resetting to 0 in the Light Batching Debugger when ...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Light Batching Debugger window (Window > ... Read more
Option for "Acceleration Structure Build Flags" cannot be toggled when L...
Steps to reproduce: Open any Project on Windows Switch the Graphics API to DX12 Create a Cube Game Object in any Scene and select it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved