Search Issue Tracker
Fixed in 5.5.1
Votes
0
Found in
5.5.0b7
Issue ID
845179
Regression
Yes
Crashes while building with VR support enabled for platform which does not support VR at VREditorModule::GetStereoDeviceEnabled
Steps to reproduce:
1. Open the attached project (vrSupport.zip)
2 Check Editor settings, notice that "Virtual Reality Supported" is enabled
3. Go to Build Settings, switch platform to WebGL
4. From menu choose Oculus platform > Enable (Will execute PlayerSettings.virtualRealitySupported = true)
5. Save the scene
6. Go to Build Settings and click Build
7. Observe the crash at VREditorModule::GetStereoDeviceEnabled
Expected result: Building without problems
Actual result: Unity crashes
Reproduced with: 5.4.2p2, 5.4.2p3, 5.5.0b7, 5.5.0b11
Not reproduced with: 5.3.6p4, 5.4.1f1,, 5.5.0b5, 5.5.0b6
Regression introduced in 5.4.2p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RegisterValueChangeCallback is not called when changing the PropertyField value
- The Properties option is missing when pressing RMB on the PropertyField
- [Android] forward+ lighting glitch when built on Xiaomi Mi 10
- Lens Flare occlusion effect doesn't work when the Camera GameObject is behind obstacles
- Texture Importer: Swaps red and blue channels
Add comment