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Fixed in Unity 5.6.0

Votes

0

Found in

5.4.2p3

Issue ID

847874

Regression

No

First AnimationEvent on a looped clip is skipped after the first cycle

Animation

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2No workaround

First AnimationEvent on a looped clip is skipped after the first cycle

To reproduce:
1. Open the attached project
2. Open console window
3. Enter play mode and observe the messages in the console
The messages are called by AnimationEvents in the clip
And they print out AnimationClipPlayable.time and the parameter of the AnimationEvent 0-5

The clip plays as expected until it reaches the last frame then it starts skipping first frame

Reproduced on: 5.4.2p3, 5.5.0b11

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