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Editor freezes when entering the Play Mode if Remote Config package is i...
Reproduction steps:1. Open the “Rift Wars“ project2. Open the Package Manager and observe that the “Remote Config” package is instal... Read more
ScriptableObject icon cannot be changed when using IconAttribute
Reproduction steps: 1. Open the attached project “IconBug”2. Observe "Assets/CustomScriptable" ScriptableObject in the Project windo... Read more
"SpriteAtlas.GetSprite" causes an increase in memory usage when called t...
Reproduction steps: Open the user’s attached project “MemLeak_Project“ Open “Assets/Scenes/SampleScene.unity“ Scene Enter the Play m... Read more
InputField(TMP) throws an Exception when typing Korean while drag-select...
Reproduction steps: Open the attached project “InputField.zip” Enter Play Mode Select random Korean characters in the input field by... Read more
Incorrect memory leak detection when using UnsafeUtility.CheckForLeaks()...
Reproduction steps: 1. Open the attached project “MemoryLeakBug“2. Press “Testing>Test Leak Detection”3. Observe the Console wind... Read more
GC Alloc spikes when a collision between 2 GameObjects happens
Reproduction steps: 1. Open the attached “BugProject.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Prof... Read more
Mono Behaviours are shown in the Inspector window when selecting multipl...
How to reproduce:1. Open the attached project “scriptable.zip”2. Select “Data.asset” and “Data 1.asset” in the Project window Expect... Read more
Sprite Meta File Is Different When Checking Read/Write Property
Reproduction steps: Open the attached project “SpriteMetaDiffOnPreprocess” In the project window go to Assets > Atlas > PetIco... Read more
[LOD] Prefab Instance overrides not showing a blue line indicator near L...
How to reproduce: Open the attached project "DebugLODGroup2020.zip" Open Assets/Scenes/SampleScene.unity Select "Prefab_Overrided" i... Read more
InvalidFrameStackException is thrown when debugging the Update() method
Reproduction steps: 1. Open the attached project “ExceptionOnDebug“2. Open the scene “Assets/MainScene”3. Enter the Play Mode4. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default