Search Issue Tracker
By Design
Votes
0
Found in
2021.3.15f1
2022.1.24f1
2022.2.1f1
2023.1.0a23
Issue ID
UUM-22684
Regression
Yes
The "Edit Collider" icon is not displayed when using more than one collider of the same type
Reproduction steps:
1. Create a new project
2. Import the attached prefab “Prefab“
3. Select the imported prefab
4. In the Inspector window observe the box colliders
Expected result: Both colliders have an “Edit Collider” icon
Actual result: “Edit Collider” icon is missing on the second collider
Reproducible with: 2021.2.0a13, 2021.2.19f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23
Not reproducible with: 2020.3.42f1, 2021.2.0a12
Reproducible on: Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
This behaviour is by design as we're phasing out editor tool buttons in Inspector and moving to the Tools overlay.