Search Issue Tracker

0
votes
Fixed

When project has compiling error, some prefabs get broken GUI and spams ...

Asset and Scene Management

-

Jul 14, 2017

-

Version/s: 2017.2.0b3

How to reproduce:1. Open the attached project or download "Toy Car Game" from Asset Store2. Notice that it has one compilation error... Read more

1
votes
Fixed

[Timeline] The current position of Animation Window linked with Timeline...

Timeline

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project ("TimelineLinkCurrentTime")2. Select the "New Timeline" from the Hierarchy3. Double... Read more

0
votes
Fixed

[Metal][iOS] RenderTexture.DiscardContents() doesn't discard contents

Mobile Graphics

-

Jul 14, 2017

-

Version/s: 5.6.2f1

Steps to reproduce:1. Open the attached project2. Build to iOS3. Run on a device4. In XCode, go to Debug -> Capture GPU Frame5. O... Read more

0
votes
Duplicate

[WebGL] IL2CPP crash: 'INFO:root:Checking JS engine ['...\node.exe','--s...

WebGL

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

To reproduce:1. Open project2. Build scene for WebGL Expected: scene will be built without any errorsActual: IL2CPP.exe crashes, an ... Read more

0
votes
Fixed

[macOS] Setting fullscreen resolution in macOS stretches/squashes windo...

Deployment Management

-

Jul 14, 2017

-

Version/s: 5.3.7p4

To reproduce:1. Open attached project2. Build and run 'test' scene, set resolution to 1280x1024 fullscreen Expected vs Actual: scene... Read more

0
votes
By Design

[Gradle] CommandInvokationFailure: Gradle build failed with with non-zer...

Mobile

-

Jul 13, 2017

-

Version/s: 5.6.2f1

Steps to reproduce: 1) Download attached project 'ExportGradleFailure.zip' and open in Unity2) Make sure BuildSystem is set to Gradl... Read more

8
votes
Fixed

NavMesh is generated differently depending on the world position of the ...

AI Navigation

-

Jul 13, 2017

-

Version/s: 5.5.0f3

To reproduce: 1. Open the project, attached by the user (NavmeshBug.zip)2. Open the "NavmeshRepro" scene3. Open Navigation window4. ... Read more

1
votes
Fixed

[AssetBundles] AssetBundle.LoadAllAssets does not load objects in the bu...

Asset Bundles

-

Jul 13, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project2. Open Test.scene3. Select the "Test Loader" object in the hierarchy, notice that "... Read more

0
votes
Fixed

Crash in mono_jit_runtime_invoke when Animator instantiated from Script ...

Animation

-

Jul 13, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Open the attached users project "2017AnimatorCrash" and "scene" scene2. Enter playmode and open Animator window3... Read more

0
votes
Duplicate

MonoDevelop throws errors when being attached to Unity projects with .NE...

CodeEditors

-

Jul 13, 2017

-

Version/s: 2017.1.0f3

Reproduction steps:1) Create or open already existing project2) Switch your code editor to MonoDevelop3) Change project Scripting Ru... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.