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[IL2CPP] Call to a base Method is passed to another method that is overr...
Reproduction steps: 1. Open the attached project. 2. Build it into a device using IL2CPP. 3. Run the application. 4. Click 'Direct C... Read more
Linux editor doesn't start up because of missing .so file
-e: see title, version I tried was ad9390675e35 -repro: --get latest trunk Linux editor --start the editor from command line --NOTI... Read more
[HDRP][Template] Shadow atlasing failed error thrown while increasing th...
Shadow atlasing failed error thrown while increasing the value of Resolution in shadow property. Steps to repro: 1. Create a new pr... Read more
Crash on "CalculateGlobalPosition" when Canvas render mode is set to Scr...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe the editor crash Expected result: editor should not ... Read more
Object reference is set to an instance of an object in Visual Studio but...
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode 3. Open ReferenceBase script 4. Put breakpoint o... Read more
Neither VideoPlayer.errorReceived nor VideoPlayer.prepareCompleted are ...
Steps to reproduce: 1. Open QA attached project 2. Switch to Android platform 3. Deploy the app to a device and it let run for a bit... Read more
[GearVR] Audio stops playing when receiving call on device with GearVR D...
How to reproduce: 1. Open attached "AudioIssue"project and build it on Android 2. Turn on the Oculus Home -> Settings -> See All -->... Read more
Empty animation states prevent other Animation Layers from playing
To reproduce: 1. Open attached project; 2. Open "case_1" scene; 3. Select "root" game object in the Hierarchy; 4. Open Animator win... Read more
[Editor] Inspector window interface disappears when resetting any compon...
Game object's components disappear completely/partially from the inspector on changing the class name of any script attached to it a... Read more
[Perforce] Unity writes to assets that can't be checked out (e.g. exclus...
To reproduce: 1. Extract the project; 2. Create a Perforce workspace A that points to the project; 3. Open the project in Unity; ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic