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Unity Editor does not recognize assets if an importer warning has been e...
How to reproduce:1. Open Unity2. Load tester-submitted project(ShaderLineEndings.zip)3. Inspect shaders. Some will be ok, others cou... Read more
[Renderer] Mesh Particle Pivot offset adjustment based on particle size ...
Looks like we were using size*size before, and now it is just size.(i.e. to make the particles appear in the same position, a size o... Read more
[UI] Clicking on `Swatches` text on Color Picker doesn't toggle the grou...
Swatches group in new Color picker doesn't toggle when clicked on `Swatches` text. Instead, user needs to click on the triangle icon... Read more
[Win] standalone il2cpp build fails with errors
-e: when trying to compile an empty project it will fail with errors -repro:--install Editor with Windows Standalone Il2CPP support ... Read more
[Regression] Crash in Projector::PrepareRenderNode after selecting gameo...
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Terrain' gameobject in the Hierarchy;3. In the Terrain Inspector ... Read more
[Timeline] Changes in inline curve editor aren't applied immediately for...
Steps to reproduce:1. Open attached “CurveEdit.zip” Unity project2. Open “Test” scene3. Select “Director” object in Hierarchy4. Go t... Read more
[AI] Missing Assembly Reference exception is shown when importing the Na...
What happened:Missing Assembly Reference exception is shown when importing the NavMeshComponents Package. Steps to Reproduce:1. Down... Read more
[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop down...
To reproduce:1. Open project attached by the user2. Build and run it on iOS device3. Clear cache (use "Delete cache" button)4. Hit d... Read more
[VCS] Reimport All doesn't mark assets for add
Steps to reproduce: 1. Start perforce server2. Create new project in workspace - don't connect project to vcs yet3. Create new mater... Read more
[Enlighten] Realtime light probes data fail to load
Small reproduction steps:1) Download "LightProbeSample2017" below2) Ensure that scenes are loaded additively and scene "Test" is mas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS