Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.3.0f1
Issue ID
976036
Regression
No
[Timeline] Changes in inline curve editor aren't applied immediately for custom tracks
Steps to reproduce:
1. Open attached “CurveEdit.zip” Unity project
2. Open “Test” scene
3. Select “Director” object in Hierarchy
4. Go to Window->Timeline Editor
5. Position timeline playhead to the middle of “LightControlClip” clip
6. Change the middle curve key value to change the light intensity
Expected results:
Changes in curve editor are applied immediately and are visible in scene
Actual results:
Changes in curve editor are not applied immediately and changes are not visible in scene
Reproduced in: 2018.1.0a7, 2017.3.0f2, 2017.2.1f1, 2017.1.2p4, 2017.1.0f3
Note: Changes are applied only after muting and unmuting track or reselecting Playable Director object in Hierarchy
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment