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0
votes
Fixed

[Shuriken] Size over lifetime using separate axes works only on the X axis

Shuriken

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Feb 18, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main 3. Select and simulate particle system in editor. ... Read more

0
votes
Fixed

Asynchronous socket APIs sometimes causes crashes on Windows when using ...

Windows Store Apps

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Feb 18, 2016

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Version/s: 5.3.2p4

These APIs include, but are not limited to: Socket.BeginSend Socket.BeginReceive Read more

2
votes
Fixed

[MixedBaking] SpotLight and pointlight realtime shadows doesn't appear f...

Shadows/Lights

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Feb 18, 2016

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Version/s: 5.3.2p3

Reproduction steps: 1. Open attached "prj" Unity project. 2. Open test scene. 3. Go to "Window > Lighting > Scene" and click "Build"... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

0
votes
By Design

[FPSController]FPS controller's y-axis mouse transform is captured by ma...

Input

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Feb 18, 2016

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Version/s: 5.4.0b7

Steps to repro: 1. Open Unity; 2. Import attached 'testIncorrectYAxisInput' package; 3. Open 'test' scene'; 4. Notice that there i... Read more

0
votes
Fixed

[NetworkClient] MsgType.Disconnect is returned if connections times out ...

Networking

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Feb 18, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "bug" 3. Run it and wait until connection to non-existing server times o... Read more

0
votes
Fixed

[iOS] Standard shader appears metallic on device even though metallic is...

iOS

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Feb 18, 2016

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Version/s: 5.3.2p3

To reproduce: 1. Open attached project 2. Build to iOS 3. Launch the game on a device 4. Notice that the clams on the tower have a m... Read more

0
votes
Fixed

[Context][OSX] Error on switching Graphics API for Mac

Window management

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Feb 18, 2016

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Version/s: 5.4.0b7

Summary: On switching of Graphics API for Mac in Player settings error appears in the console. On changing from OpenGLCore to Ope... Read more

0
votes
Fixed
0
votes
Fixed

Setting Texture through MaterialPropertyBlock doesn't affect objects rea...

Progressive Lightmapper

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Feb 18, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open the attached project 2. Open scene "Scene" 3. Press Play 4. Notice that object whose Texture was set th... Read more

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