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[Timeline] Automatic Framing is neither zooming nor moving the tracks in...
Automatic Framing is neither zooming nor moving so that all the clips on the timeline are in the frame on pressing F. Steps to Repr... Read more
Setting RecTransform.pivot via script offsets the GameObject unless it i...
How to reproduce: 1. Open attached project ("PivotSettingIssue.zip") 2. Open Scene called "BugDemonstration" 3. Play the game 4. In ... Read more
LineRenderer is not showing when it is drawn parallel to X or Y Local ax...
How to reproduce: 1. Open user's attached project ("LineRendererBug.zip") 2. Open Scene called "LineRendererBug" 3. Press play and ... Read more
Using async and await in an editor script does not return execution to t...
To reproduce: 1. Open the user's attached project 2. Open the custom Editor window "AsyncAwaitEditorWindow" via "Window->Async Await... Read more
Editor crashes on LightmapSettingsManager::CheckSettingsConsistency when...
Steps to reproduce: 1. Open the attached "LightmapCrash" project and "SceneFramework" scene 2. Enter playmode 3. Repeat 2nd step un... Read more
Light probe visualization carries a huge cost even when not rendering du...
Light probe visualization carries a huge cost even when not rendering due to disabled gizmo settings, when the scene has tens of tho... Read more
Windows Standalone builds with IL2CPP dynamically link C++ runtime
This makes builds unable to run on computers without C++ redistributable installed. Read more
[FixInGit1.4] Collab toolbar only shows 1st update available when multip...
In both 2017.3 and 2018.x, the collab toolbar shows an "Update" state when another user publishes an update. However, if another us... Read more
[Enlighten] GI Clustering is missing parts
One of the graphics test is missing clustering information Read more
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