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[Linux] Editor quits on startup after switching graphics APIs
-e: see title --works on Windows --works with 2019.2.0a7 --sadly the editor log doesn't provide info -repro: --create new project -... Read more
Lightmaps are different in build when building with a Lightmap size 1024...
How to reproduce: 1. Open attached project "TestLightMap.zip" 2. Build the project 3. Open the project that was built 4. Compare how... Read more
[HDRP] Directional light shadows are not rendered after changing the Mod...
How to reproduce: 1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene" 2. In the Hierarchy window, select... Read more
[iOS][GLES] Player crashes on launch at PresentGLES on iPad Mini 3 when ...
To reproduce: 1. Using Unity hub create a new project with LWRP template 2. In player settings switch graphics API to GLES2 or GLES... Read more
[Editor] Preview pane does not redraw on reimport from Import Settings
Preview of Model is not real-time updated on changing the properties from Import Settings Steps to Reproduce: 1. Create a new proje... Read more
FBX Importer: Contextual menu for Events not working anymore
In the Importer > Animation tab, you can create & delete animation Events using the "+" button & delete hotkey, BUT the contextual m... Read more
[Android] Application.Quit and Application.Unload crashes the app on sev...
How to reproduce: 1. Open the attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run on device 4. Press Q... Read more
Internal Exception is thrown after Test with GameObject using DontSaveIn...
How to reproduce: 1. Open the attached "TestRunnerCrash.zip" Project 2. Open the Test Runner window 3. Go to "EditMode" Tab and pres... Read more
Texture is turned blue with max size set to 8192 when overriding for And...
To reproduce: 1. Open any project, swtich the platform to Android 2. Import attached texture "NoMipmapsBlue.jpg" 3. Disable "Generat... Read more
Raycasts hit the second layer of the Mesh Collider when the first layer ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project 2. Select "TestMesh" and click on the ... Read more
All about bugs
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Latest issues
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- "EndLayoutGroup: BeginLayoutGroup must be called first." errors are thrown when creating a Tag with identical name and holding the enter keyboard button