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Most Recent
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0
votes
Fixed

[Linux] Editor quits on startup after switching graphics APIs

Linux

-

Mar 14, 2019

-

Version/s: 2019.2.0a8

-e: see title --works on Windows --works with 2019.2.0a7 --sadly the editor log doesn't provide info -repro: --create new project -... Read more

0
votes
Duplicate

Lightmaps are different in build when building with a Lightmap size 1024...

Progressive Lightmapper

-

Mar 14, 2019

-

Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "TestLightMap.zip" 2. Build the project 3. Open the project that was built 4. Compare how... Read more

0
votes
Duplicate

[HDRP] Directional light shadows are not rendered after changing the Mod...

Package: Scriptable Render Pipeline HD

-

Mar 14, 2019

-

Version/s: 5.6.1, 5.7.2

How to reproduce: 1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene" 2. In the Hierarchy window, select... Read more

0
votes
Won't Fix

[iOS][GLES] Player crashes on launch at PresentGLES on iPad Mini 3 when ...

Mobile

-

Mar 14, 2019

-

Version/s: 2019.1.0b6

To reproduce: 1. Using Unity hub create a new project with LWRP template 2. In player settings switch graphics API to GLES2 or GLES... Read more

0
votes
Won't Fix

[Editor] Preview pane does not redraw on reimport from Import Settings

Themes

-

Mar 14, 2019

-

Version/s: 2018.3.0b7, 2018.3.0b8

Preview of Model is not real-time updated on changing the properties from Import Settings Steps to Reproduce: 1. Create a new proje... Read more

0
votes
Fixed

FBX Importer: Contextual menu for Events not working anymore

Asset - Importers

-

Mar 14, 2019

-

Version/s: 2019.2.0a6

In the Importer > Animation tab, you can create & delete animation Events using the "+" button & delete hotkey, BUT the contextual m... Read more

31
votes
Not Reproducible

[Android] Application.Quit and Application.Unload crashes the app on sev...

Mobile

-

Mar 14, 2019

-

Version/s: 2019.2.0a7

How to reproduce: 1. Open the attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run on device 4. Press Q... Read more

1
votes
Fixed

Internal Exception is thrown after Test with GameObject using DontSaveIn...

Package: Test-Framework

-

Mar 14, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b5, 2019.2.0a1

How to reproduce: 1. Open the attached "TestRunnerCrash.zip" Project 2. Open the Test Runner window 3. Go to "EditMode" Tab and pres... Read more

0
votes
Won't Fix

Texture is turned blue with max size set to 8192 when overriding for And...

Graphics - General

-

Mar 14, 2019

-

Version/s: 2018.3.8f1

To reproduce: 1. Open any project, swtich the platform to Android 2. Import attached texture "NoMipmapsBlue.jpg" 3. Disable "Generat... Read more

15
votes
Fixed

Raycasts hit the second layer of the Mesh Collider when the first layer ...

Physics

-

Mar 14, 2019

-

Version/s: 2018.3.0a5, 2018.3.7f1, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project 2. Select "TestMesh" and click on the ... Read more