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2
votes
Fixed

Identical DLL files targeting different builds with Define Constraints c...

Scripting

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Apr 03, 2019

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Version/s: 2018.3.0a5, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download user-submitted folder(protobuf)2. Create a new Unity project3. Paste the contents of the downloaded fol... Read more

0
votes
Fixed

[CPU PLM] OpenImageDenoiser does not denoise direct environment samples ...

Progressive Lightmapper

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Apr 03, 2019

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Version/s: 2019.2.0a11

Steps to reproduce: 1. Download CornellBox project and open CornellBox scene2. Assign studio_03 skybox material3. Select CornellBox ... Read more

0
votes
Fixed

Canvas: Removing normal from the Additional Shader Channel drop down cau...

uGUI

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Apr 03, 2019

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Version/s: 2019.2.0a1, 2019.2.0a11, 2019.3.0a1

Canvas does not display correctly when Normal is removed from the Additional Shader Channel in the canvas. Steps to reproduce- Open ... Read more

14
votes
By Design

Assetbundle is not loaded correctly when they reference a script in cust...

Asset Bundles

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Apr 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a2, 2019.3.0a1

Steps to reproduce:1. Open "Fogbuzz issue 1143071" from Own Cloud link2. Navigate to the buildWithoutDLL folder and open "Beweegvloe... Read more

2
votes
Fixed

Script compilation pipeline doesn't warn if asmdef is named the same as ...

Scripting

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Apr 03, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download "case 1143057.zip"2. Zip will contain two projects one with Custom Package with .dll (TestDLL - KO) a... Read more

8
votes
Fixed

[iOS] [LWRP] Rounded cubes has graphical artifacts when setting PBR shad...

Package: Scriptable Render Pipeline Universal

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Apr 03, 2019

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Version/s: 2018.3.0b8, 2018.3.11f1

How to reproduce:1. Download a project from the link the comments2. Build for iOS and deploy the Xcode project to the iOS device Act... Read more

0
votes
Duplicate

'Position out of bounds' crash when importing a corrupted Scene

Serialization

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Apr 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open up a new project2. Import QA-attached Scene Reproduced in: 2017.4.25f1, 2018.3.13f1, 2019.1.0f2, 2019.2.0... Read more

4
votes
Fixed

Static Batching is recalculated for every loaded scene additively when u...

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Apr 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "BugRepro.zip"2. Open up the CPU Profiler and enable Deep Profiling3. Start Editor Profiling4.... Read more

0
votes
By Design

RectTransform Width, Height values are changed when adding 'TMP-Text(UI)...

uGUI

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Apr 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a5, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project2. Import 'TMP Essential Resources' by going to top menu -> 'Window' -> 'TextMeshPro' ... Read more

0
votes
By Design

Memory leak when trying to draw a Gizmo sphere with a null point

Scene/Game View

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Apr 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open a new project2. Create a new GameObject3. Add the attached script to it ("Grid.cs")4. In the Inspector wi... Read more

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