Search Issue Tracker
Overlapping issues when using Sprite Atlas
How to reproduce: 1. Open the attached project "1523411 Atlases dont appear to be respecting padding.zip" 2. Enter Play Mode Ex... Read more
[macOS 13.1] Exception when running Xcode build on Ventura 13.1
Reproduction steps: 1. Create a new project 2. Go to File > Build settings and check the “Create Xcode Project” box 3. Build the ... Read more
Editor.log isn't created when the Editor is ran from a command line with...
Reproduction steps: # Delete the “Editor.log” file located in the “%AppData%\Local\Unity\Editor” folder # Run the attached proje... Read more
“Camera Fade” block disappears but remains applied when “Sample Mode” is...
Steps to reproduce: 1. Open the “Unity_Bugs-2” project 2. Open the “Unity_Bug” Scene (Assets → Scenes) 3. Open “Waterfall_Particl... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when opening the S...
Reproduction steps: 1. Open the attached project “SceneCrash” 2. Open “MainGameScene_Landscape” Scene Expected result: The Scen... Read more
OnPostprocessAllAssets called multiple times when creating several assets
Reproduction steps: # Open the attached “AssetImportTest.zip” project # Select the “/Assets/Prefabs” folder in the Project windo... Read more
Lightmap GI Alpha Clipping undocumented, inconsistent and not fully func...
Reproduction steps: 1. Open the attached project “LightmapBug” 2. Open “Assets/TestScene” Scene 3. Open Window → Rendering → Ligh... Read more
IL2CPP build crashes when capturing memory snapshot
Reproduction steps: # Open the attached project “BuildCrash“ # Press File>Build And Run # Press Window>Analysis>Memory Profiler... Read more
[URP] Exceeding the platform's supported light limit gives shadow distor...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open the scene "SampleScene" 3) Go to Build Settings,... Read more
TrailRenderer.GetPositions returns invisible points
How to reproduce: 1. Open the user-attached project “TrailRenderer” 2. Open the “Main” scene 3. Enter the Play Mode 4. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow