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Cloth moves more intensely when FPS is low
How to reproduce:1. Open the user's attached project "Cloth (Unity 2022.1.0b11).zip"2. Press Play or Build And Run3. Observe how the... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when opening the S...
Reproduction steps:1. Open the attached project “SceneCrash”2. Open “MainGameScene_Landscape” Scene Expected result: The Scene is op... Read more
OnPostprocessAllAssets called multiple times when creating several assets
Reproduction steps: Open the attached “AssetImportTest.zip” project Select the “/Assets/Prefabs” folder in the Project window Press ... Read more
Lightmap GI Alpha Clipping undocumented, inconsistent and not fully func...
Reproduction steps:1. Open the attached project “LightmapBug”2. Open “Assets/TestScene” Scene3. Open Window → Rendering → Lighting w... Read more
IL2CPP build crashes when capturing memory snapshot
Reproduction steps: Open the attached project “BuildCrash“ Press File>Build And Run Press Window>Analysis>Memory Profiler I... Read more
Root Motion character warps into a new position when negative speed valu...
Reproduction steps:1. Open the users attached project “GameKitController-blendTree-test”2. Open the Scene “Objectives System Demo”3.... Read more
TrailRenderer.GetPositions returns invisible points
How to reproduce:1. Open the user-attached project “TrailRenderer”2. Open the “Main” scene3. Enter the Play Mode4. Observe the lines... Read more
Player crash when opening the Player build
colored textReproduction steps:1. Open the attached “CrashRepro” project2. Click File > Build and Run Expected result: Player bui... Read more
Crash on RestService::HttpTransport::CertificateStore::Init when opening...
A recurring crash issue in Unity affects users when creating or opening projects, spanning multiple versions and disrupting essentia... Read more
Crash on SerializeObjectAndAddToRecording when adding animation to objec...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Scenes/SampleScene.unity“ Scene3. Select “Cube“ Prefab in the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject