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[Recorder] Recorder names in the Recorder Window cannot be edited
How to reproduce:1. Open submitted project (RecorderNames)2. In the Recorder Window attempt to edit the 'Movie' Recorder name Expect... Read more
"UnityWebRequest.Post" results in an "Unknown Error"
Reproduction steps: 1. Open "XsollaPaymentTest.zip" project2. Enter Play mode3. Look at the Console window: "Received: {"token": "*"... Read more
[iOS] A call to ReadPixels() on a Devices that supports DisplayP3 Color ...
To reproduce: 1. Download attached "ReadPixelsTest.zip" project and open in Unity2. Open "SampleScene" scene3. Change Color Gamut to... Read more
[VCS][Perforce] Misspelled host name shows not very useful message in UI...
When P4 server has setup different permissions, misspelling one's hostname leads to a fairly generic "Couldn't fstat the project roo... Read more
[Gradient] Undoing a gradient change in the inspector does not update th...
Repro steps:1. Expose a gradient2. Edit the exposed gradient in the inspector3. Undo the gradient change while the gradient window i... Read more
[VCS] [A2] Object reference fields and inspector VCS status bar should h...
For easier workflow, it would help if there was an ability to do asset checkout (for Perforce) directly from a field that references... Read more
Sub-canvases with "Override Sorting" enabled are not hidden when parent ...
How to reproduce:1. Open attached project "nested-canvas-render-incorrectly.zip" and scene "test-subcanvas"2. In the Hierarchy windo... Read more
[Android] Native crash on Moto G when loading assets of an Asset Bundle ...
Repro steps:1. Download attached project2. Switch build target to Android3. In the Player Settings -> Publishing Settings make su... Read more
[Android] Shaders fail to compile on Galaxy S4 (SGX544MP3 GPU) OpenGL ES 2
To reproduce:1. Open attached project2. Build and run on a Galaxy S43. Notice that shaders do not compile Actual result: There shoul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask