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Fixed in 2019.3.X
Votes
0
Found in
2017.4.0f1
2018.3.12f1
Issue ID
1145198
Regression
No
[iOS] A call to ReadPixels() on a Devices that supports DisplayP3 Color Gamut returns a Texture with Pink colors
To reproduce:
1. Download attached "ReadPixelsTest.zip" project and open in Unity
2. Open "SampleScene" scene
3. Change Color Gamut to DisplayP3
4. Build for iOS
5. Deploy the Xcode project to the iOS device
6. Press "READ PIXELS" button
7. Observe that ReadPixels returns Texture with Pink colors
Notes:
- This issue does not reproduce on Windows Editor and Standalone, macOS Editor and Standalone, and Android
- This issue happens only on iOS Devices which supports DisplayP3 Native Color Space
- If You change Color Gamut to sRGB, it returns Correct Colors
- Images for reference are shared in Comments section
Tested with:
- iPhone XS, iOS: 12.0 - Reproduced
- iPhone 8 Plus, iOS: 12.2 - Reproduced
- Google Pixel 2 - Not Reproduced
- iPhone 6 Plus, iOS: 12.1.4 - Not Reproduced
Reproduced on Unity 2017.4.0f1, 2017.4.26f1, 2018.3.14f1, 2018.4.0f1, 2019.1.2f1, 2019.2.0a14 and 2019.3.0a3
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