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0
votes
Duplicate

[TextMeshPro] Changing texture size causes inline graphics to disappear

Package: TextMeshPro

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Jul 22, 2018

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Version/s:

To reproduce: 1. Open user attached project 2. Open "15 - Inline Graphics & Sprites" scene 3. Press Play 4. Observe the inline grap... Read more

1
votes
By Design

STEREO_CUBEMAP_RENDER_ON doesn't apply to objects loaded through AssetBu...

Shaders

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Jul 22, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Open users attached project "Testing2018.zip" 2. Enter Play mode 3. Navigate to Assets > StereoCaptures and select ... Read more

0
votes
Won't Fix

[DelayedAttribute] Modification of a variable in the Inspector is cancel...

Inspector Framework

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Jul 22, 2018

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Version/s: 2018.2.0f2

Repro steps: 1. Open attached project 2. Open scene "Test" 3. Select GameObject "Test" in the Hierarchy 4. Modify the "Text" field i... Read more

29
votes
Fixed

Android application crashes when native function returns null

Mobile

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Jul 21, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Calling Android native function that returns null through AndroidJavaObject.CallStatic<object> method crashes application Steps to r... Read more

9
votes
Duplicate

[TextMeshPro] Text disappears when texture quality is changed in a Stand...

uGUI

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Jul 21, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open user's project 2. Go to File > Build And Run 3. When the game starts, press O, or settings button in the r... Read more

0
votes
Fixed

In Timeline, audio ease in and ease out broken when assigned an audio so...

Audio

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Jul 21, 2018

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Version/s: 2018.2.0a4, 2018.2.0f2

To reproduce: 1. Run sampleScene 2. Select Timeline GameObject Actual: The track assigned the object SoundSourceObject has abrupt s... Read more

0
votes
By Design

[Animation] Renaming a child GameObject breaks the reference between the...

Animation

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Jul 21, 2018

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Version/s: 2017.3.0f3

Repro steps: 1. Open user attached project 2. Select "CharlieRunAni" in the Project Window 3. Open it in the Animation Window 4. In ... Read more

0
votes
Not Reproducible

Unity crashes on std::deque<InputEvent,std::allocator<InputEvent> >::era...

Scene Management

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Jul 21, 2018

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Version/s: 2018.1.0a6, 2018.3.0a5

Repro steps: 1. Open attached project 2. Open scene "Scene" 3. Enter Play Mode 4. Press the "+10000" button in the Game View (might ... Read more

2
votes
Fixed

Unity Profiler sometimes fails to attach to a Windows standalone build

Profiling

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Jul 21, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

How to reproduce: 1. Open user-submitted project (Scriptable Object Framework.zip) 2. Build the project with "Autoconnect Profiler" ... Read more

0
votes
Fixed

Game Objects from a Scene in an AssetBundle do not work properly if they...

Asset Bundles

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Jul 21, 2018

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Version/s: 2017.4.4f1

Reproduction steps: 1. Open "ShaderAssetBundleTest.zip" project 2. Open "TestScene" Scene 3. Enter Play mode 4. Look at the two Ga... Read more

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