Search Issue Tracker
[TextMeshPro] Changing texture size causes inline graphics to disappear
To reproduce: 1. Open user attached project 2. Open "15 - Inline Graphics & Sprites" scene 3. Press Play 4. Observe the inline grap... Read more
STEREO_CUBEMAP_RENDER_ON doesn't apply to objects loaded through AssetBu...
To reproduce: 1. Open users attached project "Testing2018.zip" 2. Enter Play mode 3. Navigate to Assets > StereoCaptures and select ... Read more
[DelayedAttribute] Modification of a variable in the Inspector is cancel...
Repro steps: 1. Open attached project 2. Open scene "Test" 3. Select GameObject "Test" in the Hierarchy 4. Modify the "Text" field i... Read more
Android application crashes when native function returns null
Calling Android native function that returns null through AndroidJavaObject.CallStatic<object> method crashes application Steps to r... Read more
[TextMeshPro] Text disappears when texture quality is changed in a Stand...
How to reproduce: 1. Open user's project 2. Go to File > Build And Run 3. When the game starts, press O, or settings button in the r... Read more
In Timeline, audio ease in and ease out broken when assigned an audio so...
To reproduce: 1. Run sampleScene 2. Select Timeline GameObject Actual: The track assigned the object SoundSourceObject has abrupt s... Read more
[Animation] Renaming a child GameObject breaks the reference between the...
Repro steps: 1. Open user attached project 2. Select "CharlieRunAni" in the Project Window 3. Open it in the Animation Window 4. In ... Read more
Unity crashes on std::deque<InputEvent,std::allocator<InputEvent> >::era...
Repro steps: 1. Open attached project 2. Open scene "Scene" 3. Enter Play Mode 4. Press the "+10000" button in the Game View (might ... Read more
Unity Profiler sometimes fails to attach to a Windows standalone build
How to reproduce: 1. Open user-submitted project (Scriptable Object Framework.zip) 2. Build the project with "Autoconnect Profiler" ... Read more
Game Objects from a Scene in an AssetBundle do not work properly if they...
Reproduction steps: 1. Open "ShaderAssetBundleTest.zip" project 2. Open "TestScene" Scene 3. Enter Play mode 4. Look at the two Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects