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Editor crash on (mono-2.0-bdwgc) "do_mono_metadata_type_equal" when play...
Steps to reproduce: 1. Open user's attached project 2. Open scene "Voxel Volume Testing" 3. Press Play 4. Observe the crash (If the ... Read more
[Mac] App crashes because of MemoryOverflow
Reproduction steps: *1. Edit the Unity Networking files 2. Open "CHKN" project *3. Decrease the size of the textures in the project... Read more
Error appears when calling Texture2D.SetPixels32() with a texture that h...
Reproduction steps: 1. Open the attached project "2018BugReport.zip"; 2. Open the TestScene; 3. Enter a play mode. Expected results... Read more
Changes to the "Max Texture Size" and "Compression" settings in the Spri...
How to reproduce: 1. Create a new project 2. In the Project window Right-click -> Create -> Sprite Atlas 3. Click the newly created ... Read more
Unity incorrectly assigns project unique name when it creates *.sln file...
To reproduce: 1. Download attached project "TestVS.zip" and open in Unity 2. Open newly created .sln file in a text editor Expecte... Read more
During heavy calculations, NaN values appear and cause a lot of various ...
To reproduce: 1. Open the project, attached by the user (Cell Damage.zip) 2. Open the "Cena01" scene 3. Enter Play mode 4. Wait a f... Read more
Mismatched LayoutGroup errors are thrown when expanding script with seri...
To reproduce: 1. Open project 2. Open scene 3. Select Main camera and ensure the Test Object component is expanded 4. Click mouse bu... Read more
Integers near their max value become negative when used in [Range (0, in...
How to reproduce: 1. Open attached project "MaxValueBug.zip" and scene "SampleScene" 2. In Hierarchy window, select "Main Camera" ob... Read more
Game crashes when using a lot of compound mesh colliders
How to reproduce: 1. Open attached project "Tank.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene view Expected res... Read more
Crash on StreamedBinaryWrite<0>::Transfer<Vector3f> while compiling scri...
How to reproduce: 1. Open the attached project 2. Open the "default" scene 3. Press Play 4. Double click on any galaxy 5. Double cli... Read more
All about bugs
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Latest issues
- Color picker values remain the same when pressing ctrl + z to undo the changed values
- Name of the Material in the Material Hierarchy Popup window is cut off
- Editor freezes on "Reloading Domain" when initiating a Domain Reload in a specific project
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite