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0
votes
Duplicate

Fatal Error: pointer to object of manager 'RenderSettings' is Null after...

Visual Effects - Legacy

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Mar 31, 2018

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Version/s: 2017.2.0b9, 2017.3.0a6, 2017.3.1f1

How to reproduce: 1. Open the attached project 2. Open the "Vapors" scene 3. Press Play 4. In the Project Assets, select "CarPrefab"... Read more

0
votes
Fixed

Legacy diffuse shader doesn't work with Progressive Lightmapper

Progressive Lightmapper

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Mar 31, 2018

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Version/s: 2018.1.0b13

How to reproduce: 1. Open user's project (Lightmap issue 2018.1b.zip) 2. Open scene "3B_scene.unity" 3. Bake lightmap using Progress... Read more

0
votes
Fixed

[FBX] Changes made to a fbx prefab in the Hierarchy Window aren't revert...

Scene Management

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Mar 31, 2018

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Version/s: 2017.2.0f3, 2018.1.0b13

1. Open QA attached project "fbxPrefab" 2. Open scene "test" 3. Add "Rock" to the Hierarchy Window 4. Add some components to the Gam... Read more

0
votes
Duplicate

[iOS]Assigning a base.MethodName to a System.Action leads to calling a m...

Mono

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Mar 31, 2018

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Version/s: 2017.3.1p1

To reproduce: 1. Open users attached project "Bugreport.zip" 2. Open Start.unity scene 3. Enter play mode 4. Observe the console Sub... Read more

0
votes
Won't Fix

[ProBuilder] Errors thrown after undoing painting vertices of some shapes

Probuilder

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Mar 31, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Create a new project with ProBuilder asset package 2. Tools/ProBuilder/ProBuilder Window 3. New Shape -> Build ... Read more

0
votes
Duplicate

[pacman][ECS] "Unity" namespace cannot be found when referenced in code ...

Scripting

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Mar 31, 2018

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Version/s: 2018.1.0b12

Reproduction steps: 1. Open "MinimalReproWithoutAsmDef" project 2. See that there are no errors related to the 'Unity' namespace 3.... Read more

0
votes
Postponed

Crash/Freeze after calling EntityManager.RemoveComponent<>(Entity) for a...

--

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Mar 31, 2018

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Version/s: 2018.1.0b12

How to reproduce: 1. Open the attached project 2. Open the "2BodyJobs" scene 3. Press Play 4. Keep pressing Space (around 30 times) ... Read more

3
votes
By Design

[LWRP]Post Processing AntiAliasing doesn't work in VR in Lightweight Ren...

XR SDK

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Mar 31, 2018

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Version/s: 2018.1.0b13

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR 3. Change settings of TAA Expected result: vi... Read more

0
votes
Won't Fix

Choosing 'Show in Explorer' with a multiple files selected in the same f...

Themes

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Mar 31, 2018

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Version/s: 2018.1.0b12

To reproduce: 1. Open the project, attached by the tester (multipleExplorers.zip) 2. Select all the files in Assets folder 3. Right... Read more

0
votes
Won't Fix

[PostProc | Mac] Post-proc breaks Scene view on older MacOS versions

Post Processing

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Mar 31, 2018

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Version/s: 2018.1.0f1

On Mac if you create a new scene using the Lightweight Render Pipeline template, Scene view will be filled with random garbage pixel... Read more

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