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0
votes
Duplicate

Throwing exception in IPreprocessBuildWithReport does not cancel build p...

Deployment Management

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Apr 24, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2019.2.0a1

How to reproduce:1. Open the attached project ("PreBuildProcessIssue.zip")2. Try building the project via "Build > Build and Run"... Read more

0
votes
Fixed

[Windows] Editor crashes with a StackOverflowException if a script refer...

Scripting

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Apr 24, 2019

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Version/s: 2018.3, 2019.1.0a6, 2019.2.0a1

How to reproduce:1. Open tester-submitted project(ArrayTest)2. Open the Test Runner window3. Run 'TestSimple' test Expected result: ... Read more

0
votes
Fixed

Painting terrain crashes when texture resolution is below FullRes in Qua...

Terrain

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Apr 24, 2019

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Version/s: 2019.2.0a11, 2019.3.0b12, 2020.1

Reproduction steps:1. Open the attached project named "Case_1148582_Updated"2. Open the Sample Scene3. Select the Terrain and try to... Read more

0
votes
Fixed

Tilemap's collider is offset on the X-axis when using Isometric Tilemap

2D

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Apr 24, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2, 2019.2.0a1

Reproduction steps:1. Open the attached project named "Case_1148573"2. Open the Sample Scene and select the Tilemap gameObject3. Obs... Read more

0
votes
Fixed

Using a BurstCompile job with latest com.unity.transport package crashes...

Package: Burst

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Apr 24, 2019

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Version/s: 1.0.0

How to reproduce:1. Open the attached project2. Enter the Play mode---Crash--- Reproducible with: 2019.1.1f1, 2019.2.0a12In 2019.3.0... Read more

0
votes
Fixed

[Oculus Quest] Application crashes when Particle System is observed by c...

XR SDK

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Apr 23, 2019

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Version/s: 2019.1.0f2

To reproduce:1. Open attached project "VRParticleTest.zip"2. Build for Android (with Oculus VR SDK enabled)3. While in app, make sur... Read more

0
votes
Duplicate

[Prefab] Duplicating nested prefabs children does not maintain transform

Scene Management

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Apr 23, 2019

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Version/s: 2018.3.3f1, 2018.3.4f1, 2019.1.0a13, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Open the attached project and scene2) In the hierarchy, select one of the prefab's children3) Ctrl+D to duplicate th... Read more

7
votes
Duplicate

Modifying "Image.sprite" of an existing Image, deforms it

uGUI

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Apr 23, 2019

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Version/s: 2019.1.0a5, 2019.1.0b8, 2019.2, 2019.3

Reproduction steps: 1. Open "IconRendering.zip" project2. Enter Play mode3. Wait until some Images are instantiated4. Notice that so... Read more

0
votes
Fixed

Trees are not generated from Code in the Built Game when Terrain Data is...

Terrain

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Apr 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0b6, 2019.1.0f2, 2019.2.0a3

How to reproduce:1. Open the "isaac_tree_test" Scene in the attached "New Unity Project.zip" Project2. Enter Play Mode to see the ex... Read more

0
votes
Won't Fix

[Timeline] Deleting an "Animation Track" that points to the same Animato...

Timeline

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Apr 23, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "TimelineAnimatorIssue" project2. Select "Timeline" GO in the Hierarchy window3. Preview the Animation4.... Read more

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