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Sprite Editor - changing between the blue and green borders does not fee...
Sprite Editor - changing between the blue and green borders does not feel instant on Mac OS X compared to Windows. To reproduce:- Op... Read more
Application.LoadLevel() loads scene when called from Editor
When Applcation.LoadLevel() is called in Editor from overridden MonoBehaivour method Reload() loads a scene into Editor. This should... Read more
No message if missing permissions to write license file (and Unity won't...
OS X: If you don't have permissions to write to /Library/Application Support/Unity, license file is simply not written and no messag... Read more
Changing between the Multiple and Single sprite import creates memory leak
Changing between the Multiple and Single sprite import settings created the following messages in Console: "!GetPersistentManager().... Read more
Adding a sub-asset by code breaks an icon and the Inspector view
To reproduce:1. Go to the Meshiah menu and click Create Empty - A new 'Mesh' object will be created and will appear with a blank 'pa... Read more
Video plays upside-down, not full screen and the app crashes instead of ...
Playing a video with Handheld.PlayFullScreenMovie("movie.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput, FullScreenMovi... Read more
Sub Emitter Module particle systems do not unpause with ParticleSystem.Play
To reproduce:1. Open attached project2. Open scene "ParticleSystemBug"3. Enter play mode - a particle system is created, paused and ... Read more
Activity destroy timeout for HistoryRecord{*/com.unity3d.player.UnityPla...
After the application is quit with the Application.Quit(), the ActivityManager shows the warning Activity destroy timeout for Histor... Read more
Calling Physics2D.OverlapCircleNonAlloc() crashes WP8 application
Steps to reproduce:1. Create a project which uses Physics2D.OverlapCircleNonAlloc() function. Described here: http://docs.unity3d.co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit