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SceneManager events in RuntimeInitializeLoadType.BeforeSceneLoad are onl...
To reproduce:1. Open attached Unity project "SceneManagerEventsBug.zip"2. Open "Scene 0"3. Go into Play mode4. Click "Load Single"5.... Read more
[2018.1] Scene Shading Mode Selector is empty by default
Reproduction steps:1. Make a clean installation of Unity 2018.1 beta (without any editor settings if exist);2. Create a new project ... Read more
[Shuriken] ParticleSystem's EmitParams.velocity is ignored when 'Shape' ...
Steps to reproduce:1. Open user attached project2. Run the scene3. Select the ParticleSystem game object4. Locate ParticleSystem->... Read more
[HDRP] Artefacts on a skybox in editor when target is switched to iOS
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
[HDRP] Some HDRP sample scenes have black pixely artefacts around object...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
[HDRP][iOS] Running HDRP sample scenes on iOS causes the device to run o...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
Editor Crashes while playing if Prefab is not assigned to SpawningPool i...
Editor Crashes while playing if Prefab is not assigned to SpawningPool in the attached project. Steps to Reproduce:1. Create a new p... Read more
"Lighting data asset ‘LightingData-1’ is inconsistent" error when moving...
Steps to repro: 1. Open the attached project.2. Run REPRO/Bake menu item. Assets\White\Scenes\mainmenu_base will be generated with b... Read more
[Hololens] [Vuforia] Unity Crashed when running Holographic Emulation on...
How to reproduce:1. Download attached project file and open "Main" Scene2. In Assets folder go to Resources and select VuforiaConfig... Read more
When Saving a build, if the name of the build file matches a folder - th...
Steps to reproduce:1. Open build settings on any platform2. Click Build3. As the filename for your build write in the name of a fold... Read more
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