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0
votes
Fixed

[MacOS] RMB is stuck in a custom Editor window when pressing the button

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Oct 25, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce: 1. Open the user’s attached “testRightClickPressedButtonsStuck” project 2. Open the “Test → Open Test Window” cust... Read more

1
votes
Fixed

EditorSceneManager.BackupScenes saves non-dirty scenes when entering Pla...

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Oct 25, 2022

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Version/s: 2020.3.39f1, 2021.3.13f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a12

How to reproduce: 1. Open the attached “EmptyProject” project 2. Select “Window” → “Analysis” → “Profiler” in the main menu 3. En... Read more

0
votes
Won't Fix

Standalone profiler immediately starts profiling Paused Play Mode when l...

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Oct 25, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a15, 2023.2.0a1

How to reproduce: 1. Open up any project 2. Enter Play Mode and Pause Play Mode 3. Navigate to Window > Analysis > Standalone Pro... Read more

0
votes
Fixed

[URP] Opaque Layer Mask filters out meshes that use the 31st Layer when ...

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Oct 25, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the user-attached project 2. Open the “TestLevelMorgan” Scene 3. Focus the “cybercube_1 (1)” Prefab in ... Read more

2
votes
Won't Fix

[URP] GameObjects become unlit when Rendering Path is set to Forward and...

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Oct 25, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

How to reproduce: 1. Open the user-attached project 2. Open the “TestLevelMorgan” Scene 3. Select “UniversalRenderer” settings, v... Read more

0
votes
Fixed

[Android] TEXTURE2D_ARRAY_SHADOW does not work when built for Android wi...

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Oct 25, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

Reproduction steps: # Open the user's attached project (“My project.zip”) # Build And Run on an Android device # Open Frame Deb... Read more

0
votes
By Design

[URP] Decal Projector Material disappears when the Scene Lighting is off

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Oct 25, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16

How to reproduce: 1. Open the user-attached project 2. Open the “TestLevelMorgan” Scene 3. Focus on the “blood_splat_4x4” Prefab via... Read more

0
votes
Fixed

Handles.Color() doesn't work

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Oct 25, 2022

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Version/s: 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce: 1. Open the attached “IN-19766” project 2. Open the “SampleScene” Scene 3. Double-Click on the “GameObject” GameOb... Read more

0
votes
Fixed

An image is not displayed upside down when width and height are not spec...

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Oct 25, 2022

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Version/s: 2021.3.12f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce: 1. Open the user’s project 2. Open the “TestFlip” window (Window → UI Toolkit) Expected result: A picture i... Read more

0
votes
Fixed

Blackboard menu items are not presented consistently in the user interface

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Oct 24, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window  (Create->Visual... Read more

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