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[MacOS] RMB is stuck in a custom Editor window when pressing the button
How to reproduce: 1. Open the user’s attached “testRightClickPressedButtonsStuck” project 2. Open the “Test → Open Test Window” cust... Read more
EditorSceneManager.BackupScenes saves non-dirty scenes when entering Pla...
How to reproduce: 1. Open the attached “EmptyProject” project 2. Select “Window” → “Analysis” → “Profiler” in the main menu 3. En... Read more
Standalone profiler immediately starts profiling Paused Play Mode when l...
How to reproduce: 1. Open up any project 2. Enter Play Mode and Pause Play Mode 3. Navigate to Window > Analysis > Standalone Pro... Read more
[URP] Opaque Layer Mask filters out meshes that use the 31st Layer when ...
How to reproduce: 1. Open the user-attached project 2. Open the “TestLevelMorgan” Scene 3. Focus the “cybercube_1 (1)” Prefab in ... Read more
[URP] GameObjects become unlit when Rendering Path is set to Forward and...
How to reproduce: 1. Open the user-attached project 2. Open the “TestLevelMorgan” Scene 3. Select “UniversalRenderer” settings, v... Read more
[Android] TEXTURE2D_ARRAY_SHADOW does not work when built for Android wi...
Reproduction steps: # Open the user's attached project (“My project.zip”) # Build And Run on an Android device # Open Frame Deb... Read more
[URP] Decal Projector Material disappears when the Scene Lighting is off
How to reproduce: 1. Open the user-attached project 2. Open the “TestLevelMorgan” Scene 3. Focus on the “blood_splat_4x4” Prefab via... Read more
Handles.Color() doesn't work
How to reproduce: 1. Open the attached “IN-19766” project 2. Open the “SampleScene” Scene 3. Double-Click on the “GameObject” GameOb... Read more
An image is not displayed upside down when width and height are not spec...
Steps to reproduce: 1. Open the user’s project 2. Open the “TestFlip” window (Window → UI Toolkit) Expected result: A picture i... Read more
Blackboard menu items are not presented consistently in the user interface
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual... Read more
All about bugs
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Latest issues
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