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3
votes
Won't Fix

[Metal][HDRP]Editor activity spikes on Semaphore.WaitForSignal when Shad...

Package: Scriptable Render Pipeline HD

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Jul 09, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project ("HDRP_Performance")2. Open the Profiler and enable the Profile Editor3. In Profiler, ... Read more

0
votes
By Design

Nested Prefabs lose their Connection when the Root Prefab is Deleted

Scene Management

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Jul 09, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project Case_11683982. Delete the Cube Prefab3. Observe the Hierarchy window Expected result: ... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more

0
votes
Won't Fix

[macOS] WebViewWindow::~WebViewWindow() crashes when closing Editor afte...

MacOS

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Jul 09, 2019

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Version/s: 2019.1.0a9, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open Unity and open any Project2. Open Asset Store window3. Search for "car engine"4. Choose "ENGINES" by Kristian ... Read more

0
votes
Won't Fix

AssetModificationProcessor.OnWillSaveAssets() contains an empty array of...

Asset - Database

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Save the project to save a Scene in the Assets directory3. Notice the Console ... Read more

0
votes
By Design

GUIStyle.CalcSize() clips a part of the text when Custom font is scaled

Text

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Enter the Game Mode > observe the lower text Expected result: Whole text is show... Read more

0
votes
Won't Fix

Editor crashes at FindActiveLights when calling mPreviewRenderUtility.Cl...

Shadows/Lights

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.2.8f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1168375_repro.zip2. Select in tool/foo. It will open the new Editor window3. Close the window Results... Read more

3
votes
Fixed

OnStateUpdate will not be called when a new AnimatorControllerPlayable i...

Animation

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Jul 09, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "StateEnterNotCalled.zip" and scene "SampleScene"2. Enter Play mode3. In the Hierarchy win... Read more

0
votes
Fixed

[Android] Video Player cannot play files located in the Persistent Data ...

Mobile

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Jul 09, 2019

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Version/s: 2017.4, 2018.4, 2018.4.1f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open QA attached project ” repro_1168329"2. Build and Run on Android Actual: An error is displayed on the screen stat... Read more

2
votes
Fixed

[XR][Oculus GO][Oculus Quest] Cascade Shadows are not rendered on mobile...

XR SDK

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Jul 09, 2019

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Version/s: 2018.4.3f1

To reproduce:1. Open attached project "shadow2018Local.zip"2. Build and Run on appropriate Android device3. Observe the absence of s... Read more

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