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Input.GetJoystickNames returns controllers even when they're disconnected
Steps to reproduce: 1. Download and open the attached project2. Make sure you have any controllers connected3. Enter Playmode4. Obse... Read more
TileMap Collider 2D not generated for transparent tiles
How to reproduce:1. Open the "Project.zip" project2. Open the "scene" scene3. Select Grid > Tilemap in the Hierarchy4. Notice tha... Read more
Trying to add two same script components with [DisallowMultipleComponent...
How to reproduce:1. Open the attached project2. Open the Test Runner3. Start the "CantAddMoreThanOne" test Actual result: Unity cras... Read more
[Android] DLL fails to directly modify the corresponding class content i...
Steps to reproduce:1. Open attached project2. Select scripting backend as IL2CPP in PlayerSettings3. Build for Android-Cubes in the ... Read more
Animator parameters reset after saving changes of an object with animato...
Reproduction steps:1. Download project "AnimatorReproProject.zip" and open in Unity2. Open "Test" scene3. Add any component to child... Read more
Vector2Int is missing negation, division and multiplication by int opera...
Steps to reproduce: 1. Use one of these in a C# script: var vector = 2 * Vector2Int.one;var vector = -Vector2Int.right;var vector = ... Read more
Editor crashes after calling UnloadUnused with modified GameObjects
Steps to reproduce:1. Open the attached project2. Enter Play mode in "main" scene3. Click buttons 1, 2 & 34. After 10-15s exit p... Read more
Bundle Identifier error message contains outdated terminology
Reproduction steps:1) Create a new project2) Switch to Android platform in Build Settings3) Make sure that package name is set to de... Read more
Translating multiple selected UI Object using the gizmos causes them to ...
To reproduce:1. Open attached Unity project "Spider Cave.zip"2. Open "GamePlay" scene3. Select 2 or more UI objects in the scene4. U... Read more
[OSX] [Multidisplay] 2nd screen is not shown when scene is built as 64bi...
To reproduce:1. Open project2. Build and run scene for x86 version3. Repeat 2nd step with x86_64 or Universal build target architect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons