Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.1f1
Issue ID
957441
Regression
Yes
Animator parameters reset after saving changes of an object with animator component
Reproduction steps:
1. Download project "AnimatorReproProject.zip" and open in Unity
2. Open "Test" scene
3. Add any component to child object Cube (parent Animator Test)
4. Save scene (Ctrl+S)
5. Select object "Animator Test"
Expected: no warnings in Animator Test (Script)
Actual: warnings appear in Animator Test (Script) stating that animator object does not have any parameters
Reproduced on: 5.6.0b11; 5.6.0f1; 5.6.4f1; 2017.1.2p1; 2017.2.0f3; 2017.3.0b5; 2018.1.0a1
Not reproduced on: 5.5.5p1; 5.6.0a1; 5.6.0b10
Regression introduced: 5.6.0b11
Note:
Warnings are generated in AnimatorTargetDrawer script OnGUI().
After entering Play mode works as expected.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
Add comment