Search Issue Tracker
Crash on __pthread_kill when launching Editor via command-line with "-di...
How to reproduce:1. Create and open a new project with the “Universal 3D” template2. Close the Editor3. Open the Terminal4. In the T... Read more
Water Decals do not render to anchored position in Local Space when the ...
Reproduction steps:1. Open the attached “IN-104325.zip” project2. Open the “OutdoorsScene” Scene3. Enter Play mode4. In the Game vie... Read more
Inconsistent color scheme in "Details" section of "Select Presets" inspe...
Steps to reproduce: Create a project Select any object in the "Hierarchy" window Click the "Preset" icon (displayed in the "Transfor... Read more
UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified ...
Reproduction steps:1. Extract the attached “IN-107076_TestFiles.zip“ archive2. Open it inside the terminal3. Locate and copy the pat... Read more
World-Space Sorting Layer has no effect
Steps to reproduce: Create a UI Toolkit world-space panel Modify the sorting layer in the panel settings Actual results: It remains ... Read more
[Mac] ProgressBar windows disappear when dragged to a different moniter
How to reproduce: 1. Make sure mac display settings have "Use separate spaces" enabled.2. Create and run a process that will show th... Read more
Multiple errors occur when setting the Render Object Event to AfterRende...
How to reproduce: 1. Extract and open the attached “IN-107103.zip“ project2. Open Assets → Scenes → SampleScene.unity3. Enter Play M... Read more
[Android] Crash on startup when Depth Stencil Format is set to S8_UINT
How to reproduce:1. Open the “BugReport.zip“ project2. Open the “BugRepro“ scene3. Build and Run for Android Expected result: No cra... Read more
Memory Profiler falsely sets a "Status" for referenced VisualElements as...
Steps to reproduce: Take a snapshot of the Editor Open the snapshot and navigate to the All Of Memory page Search for VisualElement ... Read more
Windows Editor Performance Timing Bar Time Labels overlap the Timing Pro...
Steps to reproduce: Create a Project on Windows with Developer/Internal Mode enabled Observe the Splash Screen Actual results: Timin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved