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MonoDevelop debugger doesn't work when using Analytics package
Reproduction steps: 1. Open "StandardEvents Test.zip" project 2. Open "Track" script in MonoDevelop 3. Press "F5" Expected Result:... Read more
Overloaded functions don't appear in the dropdown when trying to assign ...
Repro steps: 1. Open QA attached project "animationEvents" 2. Make sure the Animation Window is opened 3. Select game object "Cube" ... Read more
MonoBehaviour.OnMouseEnter misbehaves after changing parent of its GameO...
To reproduce: 1. Open the attached project (OnMouseOver.zip) 2. Open the "SampleScene" scene 3. Enter Play mode 4. Hover over the c... Read more
Tiled Sprites imported to newer versions from versions 5.4 and lower thr...
How to reproduce: 1. Open the project attached by the user (Bug Report.zip) 2. Open the "BugScene" Scene 3. Observe the error in the... Read more
[Timeline] The size of an empty animation clip in the Timeline doesn't i...
Repro steps: 1. Open QA attached project "repro" 2. Open the Timeline Window 3. Select "New Animation" clip in the Timeline 4. Try t... Read more
[UWP] Missing AOT code when building with IL2CPP and .Net 4.x API using ...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. In Player settings set IL2CPP backend and .Net 4.x API... Read more
[HelpURL] and Application.OpenURL don't accept different kind of URLs
How to reproduce: 1. Open given Unity project 2. Open NewBehaviourScript and in line 8 paste [HelpURL({Manual.pdf destination in you... Read more
The toolbar of Project Window is higher than the toolbars of other windows
How to reproduce: 1. Open any project 2. Configure layout as in the screenshot (Screenshot.png) Expected result: All of the toolbar... Read more
Individual particles jump to wrong place when the Particle System change...
To reproduce: 1. Open the attached project (ParticleSystemSimulationSpeed.zip) 2. In the SampleScene, enter Play mode 3. Observe th... Read more
Passing prefab's transform as a parent while Instantiating the prefab fa...
To reproduce: 1. Open the attached project (instantiationBug.zip) 2. Open the SampleScene 3. Enter Play mode 4. Press Space to Inst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects